multiplier

Gets or sets how much time advances when Clock.tick is called. Negative values allow for advancing backwards. If Clock.clockStep is set to ClockStep.TICK_DEPENDENT, this is the number of seconds to advance. If Clock.clockStep is set to ClockStep.SYSTEM_CLOCK_MULTIPLIER, this value is multiplied by the elapsed system time since the last call to Clock.tick. Changing this property will change Clock.clockStep from ClockStep.SYSTEM_CLOCK to ClockStep.SYSTEM_CLOCK_MULTIPLIER.

See also