MediaDevices

The MediaDevices interface of the Media Capture and Streams API provides access to connected media input devices like cameras and microphones, as well as screen sharing. Available only in secure contexts.

MDN Reference

Functions

Link copied to clipboard
Link copied to clipboard

The enumerateDevices() method of the MediaDevices interface requests a list of the currently available media input and output devices, such as microphones, cameras, headsets, and so forth.

Link copied to clipboard
suspend fun getDisplayMedia(options: DisplayMediaStreamOptions = definedExternally): MediaStream

The getDisplayMedia() method of the MediaDevices interface prompts the user to select and grant permission to capture the contents of a display or portion thereof (such as a window) as a MediaStream.

Link copied to clipboard
Link copied to clipboard

The getSupportedConstraints() method of the MediaDevices interface returns an object based on the MediaTrackSupportedConstraints dictionary, whose member fields each specify one of the constrainable properties the user agent understands.

Link copied to clipboard
suspend fun getUserMedia(constraints: MediaStreamConstraints = definedExternally): MediaStream

The getUserMedia() method of the MediaDevices interface prompts the user for permission to use a media input which produces a MediaStream with tracks containing the requested types of media.

Link copied to clipboard
fun getUserMediaAsync(constraints: MediaStreamConstraints = definedExternally): Promise<MediaStream>
Link copied to clipboard