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Properties

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abstract val camera: Camera

The camera.

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abstract val color: Color?

The color of the debug outline. Default value - Color.CYAN

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abstract val frustumSplits: <Error class: unknown class><Double>?

Distances to the near and far planes of the camera frustums. This overrides the camera's frustum near and far values.

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abstract val id: Any?

A user-defined object to return when the instance is picked with Scene.pick.

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abstract val show: Boolean?

Determines if this primitive will be shown. Default value - true

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abstract val updateOnChange: Boolean?

Whether the primitive updates when the underlying camera changes. Default value - true