DOMMatrix

open external class DOMMatrix(init: String = definedExternally) : DOMMatrixReadOnly(source)

MDN Reference

Constructors

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constructor(init: ReadonlyArray<Double>)
constructor(init: String = definedExternally)

Types

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object Companion

Properties

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open override var a: Double
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open override var b: Double
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open override var c: Double
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open override var d: Double
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open override var e: Double
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open override var f: Double
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open val is2D: Boolean
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open override var m11: Double
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open override var m12: Double
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open override var m13: Double
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open override var m14: Double
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open override var m21: Double
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open override var m22: Double
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open override var m23: Double
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open override var m24: Double
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open override var m31: Double
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open override var m32: Double
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open override var m33: Double
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open override var m34: Double
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open override var m41: Double
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open override var m42: Double
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open override var m43: Double
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open override var m44: Double

Functions

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fun multiply(other: DOMMatrixInit = definedExternally): DOMMatrix
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fun multiplySelf(other: DOMMatrixInit = definedExternally): DOMMatrix
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fun rotate(rotX: Double = definedExternally, rotY: Double = definedExternally, rotZ: Double = definedExternally): DOMMatrix
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fun rotateAxisAngle(x: Double = definedExternally, y: Double = definedExternally, z: Double = definedExternally, angle: Double = definedExternally): DOMMatrix
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fun rotateAxisAngleSelf(x: Double = definedExternally, y: Double = definedExternally, z: Double = definedExternally, angle: Double = definedExternally): DOMMatrix
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fun rotateFromVector(x: Double = definedExternally, y: Double = definedExternally): DOMMatrix
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fun rotateFromVectorSelf(x: Double = definedExternally, y: Double = definedExternally): DOMMatrix
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fun rotateSelf(rotX: Double = definedExternally, rotY: Double = definedExternally, rotZ: Double = definedExternally): DOMMatrix
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fun scale(scaleX: Double = definedExternally, scaleY: Double = definedExternally, scaleZ: Double = definedExternally, originX: Double = definedExternally, originY: Double = definedExternally, originZ: Double = definedExternally): DOMMatrix
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fun scale3d(scale: Double = definedExternally, originX: Double = definedExternally, originY: Double = definedExternally, originZ: Double = definedExternally): DOMMatrix
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fun scale3dSelf(scale: Double = definedExternally, originX: Double = definedExternally, originY: Double = definedExternally, originZ: Double = definedExternally): DOMMatrix
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fun scaleSelf(scaleX: Double = definedExternally, scaleY: Double = definedExternally, scaleZ: Double = definedExternally, originX: Double = definedExternally, originY: Double = definedExternally, originZ: Double = definedExternally): DOMMatrix
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fun setMatrixValue(transformList: String): DOMMatrix
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fun skewX(sx: Double = definedExternally): DOMMatrix
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fun skewXSelf(sx: Double = definedExternally): DOMMatrix
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fun skewY(sy: Double = definedExternally): DOMMatrix
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fun skewYSelf(sy: Double = definedExternally): DOMMatrix
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fun toJSON(): Any
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fun transformPoint(point: DOMPointInit = definedExternally): DOMPoint
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fun translate(tx: Double = definedExternally, ty: Double = definedExternally, tz: Double = definedExternally): DOMMatrix
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fun translateSelf(tx: Double = definedExternally, ty: Double = definedExternally, tz: Double = definedExternally): DOMMatrix