VideoFrame
open external class VideoFrame(image: CanvasImageSource, init: VideoFrameInit = definedExternally) : CanvasImageSource, TexImageSource, GPUCopyExternalImageSource, Transferable(source)
Properties
Functions
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suspend fun copyTo(destination: AllowSharedBufferSource, options: VideoFrameCopyToOptions = definedExternally): ReadonlyArray<PlaneLayout>
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fun copyToAsync(destination: AllowSharedBufferSource, options: VideoFrameCopyToOptions = definedExternally): Promise<ReadonlyArray<PlaneLayout>>