Serializer

open external class Serializer(source)

Since

v8.0.0

Inheritors

Constructors

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constructor()

Functions

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Returns the stored internal buffer. This serializer should not be used once the buffer is released. Calling this method results in undefined behavior if a previous write has failed.

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fun transferArrayBuffer(id: Number, arrayBuffer: ArrayBuffer)

Marks an ArrayBuffer as having its contents transferred out of band. Pass the corresponding ArrayBuffer in the deserializing context to deserializer.transferArrayBuffer().

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fun writeDouble(value: Number)

Write a JS number value. For use inside of a custom serializer._writeHostObject().

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Writes out a header, which includes the serialization format version.

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fun writeRawBytes(buffer: TypedArray<*, *, *, *>)

Write raw bytes into the serializer's internal buffer. The deserializer will require a way to compute the length of the buffer. For use inside of a custom serializer._writeHostObject().

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fun writeUint32(value: Number)

Write a raw 32-bit unsigned integer. For use inside of a custom serializer._writeHostObject().

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fun writeUint64(hi: Number, lo: Number)

Write a raw 64-bit unsigned integer, split into high and low 32-bit parts. For use inside of a custom serializer._writeHostObject().

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fun writeValue(value: Any?): Boolean

Serializes a JavaScript value and adds the serialized representation to the internal buffer.