Buffer

sealed external class Buffer : Uint8Array<ArrayBufferLike> (source)

Types

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object Companion

Properties

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open override val buffer: ArrayBufferLike
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open override val byteLength: Int
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open override val byteOffset: Int
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open override val length: Int

Functions

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fun at(index: Int): Byte?
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fun compare(target: Uint8Array<*>, targetStart: Number = definedExternally, targetEnd: Number = definedExternally, sourceStart: Number = definedExternally, sourceEnd: Number = definedExternally): Int

Compares buf with target and returns a number indicating whether bufcomes before, after, or is the same as target in sort order. Comparison is based on the actual sequence of bytes in each Buffer.

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fun copy(target: Uint8Array<*>, targetStart: Number = definedExternally, sourceStart: Number = definedExternally, sourceEnd: Number = definedExternally): Double

Copies data from a region of buf to a region in target, even if the targetmemory region overlaps with buf.

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fun copyWithin(target: Int, start: Int, end: Int): Uint8Array<ArrayBufferLike>
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open override fun entries(): JsIterator<JsTuple2<Int, Byte>>
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fun equals(otherBuffer: Uint8Array<*>): Boolean

Returns true if both buf and otherBuffer have exactly the same bytes,false otherwise. Equivalent to buf.compare(otherBuffer) === 0.

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fun every(predicate: (value: Byte) -> Unit): Boolean
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fun fill(value: Byte, start: Int, end: Int): Uint8Array<ArrayBufferLike>

fun fill(value: Uint8Array<*>, offset: Number = definedExternally, end: Number = definedExternally, encoding: BufferEncoding = definedExternally)
fun fill(value: Double, offset: Number = definedExternally, end: Number = definedExternally, encoding: BufferEncoding = definedExternally)
fun fill(value: String, offset: Number = definedExternally, end: Number = definedExternally, encoding: BufferEncoding = definedExternally)

Fills buf with the specified value. If the offset and end are not given, the entire buf will be filled:

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fun filter(predicate: (value: Byte) -> Boolean): Uint8Array<ArrayBuffer>
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fun find(predicate: (value: Byte) -> Boolean): Byte?
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fun findIndex(predicate: (value: Byte) -> Boolean): Int
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fun findLast(predicate: (value: Byte) -> Boolean): Byte?
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fun findLastIndex(predicate: (value: Byte) -> Boolean): Int
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open override fun forEach(action: (item: Byte) -> Unit)
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open operator fun get(index: Int): Byte
open operator fun get(key: Symbol.iterator): () -> JsIterator<Byte>
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fun includes(searchElement: Byte, fromIndex: Int): Boolean

fun includes(value: Double, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Boolean
fun includes(value: String, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Boolean
fun includes(value: Buffer, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Boolean

Equivalent to buf.indexOf() !== -1.

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fun indexOf(searchElement: Byte, fromIndex: Int): Int

fun indexOf(value: Uint8Array<*>, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double
fun indexOf(value: Double, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double
fun indexOf(value: String, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double

If value is:

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open inline operator fun iterator(): Iterator<Byte>
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fun join(separator: String): String
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open override fun keys(): JsIterator<Int>
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fun lastIndexOf(searchElement: Byte, fromIndex: Int): Int

fun lastIndexOf(value: Uint8Array<*>, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double
fun lastIndexOf(value: Double, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double
fun lastIndexOf(value: String, byteOffset: Number = definedExternally, encoding: BufferEncoding = definedExternally): Double

Identical to buf.indexOf(), except the last occurrence of value is found rather than the first occurrence.

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fun map(transform: (value: Byte) -> Byte): Uint8Array<ArrayBuffer>
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fun readBigInt64BE(offset: Number = definedExternally): BigInt

Reads a signed, big-endian 64-bit integer from buf at the specified offset.

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fun readBigInt64LE(offset: Number = definedExternally): BigInt

Reads a signed, little-endian 64-bit integer from buf at the specifiedoffset.

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fun readBigUInt64BE(offset: Number = definedExternally): BigInt

Reads an unsigned, big-endian 64-bit integer from buf at the specifiedoffset.

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fun readBigUint64BE(offset: Number = definedExternally): BigInt
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fun readBigUInt64LE(offset: Number = definedExternally): BigInt

Reads an unsigned, little-endian 64-bit integer from buf at the specifiedoffset.

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fun readBigUint64LE(offset: Number = definedExternally): BigInt
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fun readDoubleBE(offset: Number = definedExternally): Double

Reads a 64-bit, big-endian double from buf at the specified offset.

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fun readDoubleLE(offset: Number = definedExternally): Double

Reads a 64-bit, little-endian double from buf at the specified offset.

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fun readFloatBE(offset: Number = definedExternally): Double

Reads a 32-bit, big-endian float from buf at the specified offset.

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fun readFloatLE(offset: Number = definedExternally): Double

Reads a 32-bit, little-endian float from buf at the specified offset.

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fun readInt16BE(offset: Number = definedExternally): Double

Reads a signed, big-endian 16-bit integer from buf at the specified offset.

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fun readInt16LE(offset: Number = definedExternally): Double

Reads a signed, little-endian 16-bit integer from buf at the specifiedoffset.

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fun readInt32BE(offset: Number = definedExternally): Double

Reads a signed, big-endian 32-bit integer from buf at the specified offset.

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fun readInt32LE(offset: Number = definedExternally): Double

Reads a signed, little-endian 32-bit integer from buf at the specifiedoffset.

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fun readInt8(offset: Number = definedExternally): Double

Reads a signed 8-bit integer from buf at the specified offset.

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fun readIntBE(offset: Number, byteLength: Number): Double

Reads byteLength number of bytes from buf at the specified offset and interprets the result as a big-endian, two's complement signed value supporting up to 48 bits of accuracy.

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fun readIntLE(offset: Number, byteLength: Number): Double

Reads byteLength number of bytes from buf at the specified offset and interprets the result as a little-endian, two's complement signed value supporting up to 48 bits of accuracy.

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fun readUInt16BE(offset: Number = definedExternally): Double

Reads an unsigned, big-endian 16-bit integer from buf at the specifiedoffset.

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fun readUint16BE(offset: Number = definedExternally): Double
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fun readUInt16LE(offset: Number = definedExternally): Double

Reads an unsigned, little-endian 16-bit integer from buf at the specified offset.

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fun readUint16LE(offset: Number = definedExternally): Double
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fun readUInt32BE(offset: Number = definedExternally): Double

Reads an unsigned, big-endian 32-bit integer from buf at the specifiedoffset.

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fun readUint32BE(offset: Number = definedExternally): Double
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fun readUInt32LE(offset: Number = definedExternally): Double

Reads an unsigned, little-endian 32-bit integer from buf at the specifiedoffset.

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fun readUint32LE(offset: Number = definedExternally): Double
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fun readUInt8(offset: Number = definedExternally): Double

Reads an unsigned 8-bit integer from buf at the specified offset.

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fun readUint8(offset: Number = definedExternally): Double
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fun readUIntBE(offset: Number, byteLength: Number): Double

Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned big-endian integer supporting up to 48 bits of accuracy.

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fun readUintBE(offset: Number, byteLength: Number): Double
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fun readUIntLE(offset: Number, byteLength: Number): Double

Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned, little-endian integer supporting up to 48 bits of accuracy.

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fun readUintLE(offset: Number, byteLength: Number): Double
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open operator fun set(index: Int, value: Byte)
fun set(array: Uint8Array<ArrayBufferLike>, offset: Int)
fun set(array: ReadonlyArray<Byte>, offset: Int)
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fun slice(start: Int, end: Int): Uint8Array<ArrayBuffer>

fun slice(start: Number = definedExternally, end: Number = definedExternally): Buffer

Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

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fun some(predicate: (value: Byte) -> Boolean): Boolean
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fun sort(comparison: (a: Byte, b: Byte) -> Int): Uint8Array<ArrayBufferLike>
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fun subarray(start: Number = definedExternally, end: Number = definedExternally): Buffer

Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

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fun swap16(): Buffer

Interprets buf as an array of unsigned 16-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 2.

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fun swap32(): Buffer

Interprets buf as an array of unsigned 32-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 4.

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fun swap64(): Buffer

Interprets buf as an array of 64-bit numbers and swaps byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.

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inline fun toByteArray(): ByteArray
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Returns a JSON representation of buf. JSON.stringify() implicitly calls this function when stringifying a Buffer instance.

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fun toSorted(comparison: (a: Byte, b: Byte) -> Int): Uint8Array<ArrayBuffer>
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fun toString(encoding: BufferEncoding = definedExternally, start: Number = definedExternally, end: Number = definedExternally): String

Decodes buf to a string according to the specified character encoding inencoding. start and end may be passed to decode only a subset of buf.

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inline fun toUByteArray(): UByteArray
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open override fun values(): JsIterator<Byte>
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fun with(index: Int, value: Byte): Uint8Array<ArrayBuffer>
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fun write(string: String, encoding: BufferEncoding = definedExternally): Double

Writes string to buf at offset according to the character encoding inencoding. The length parameter is the number of bytes to write. If buf did not contain enough space to fit the entire string, only part of string will be written. However, partially encoded characters will not be written.

fun write(string: String, offset: Number, encoding: BufferEncoding = definedExternally): Double
fun write(string: String, offset: Number, length: Number, encoding: BufferEncoding = definedExternally): Double
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fun writeBigInt64BE(value: BigInt, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian.

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fun writeBigInt64LE(value: BigInt, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian.

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fun writeBigUInt64BE(value: BigInt, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian.

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fun writeBigUint64BE(value: BigInt, offset: Number = definedExternally): Double
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fun writeBigUInt64LE(value: BigInt, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian

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fun writeBigUint64LE(value: BigInt, offset: Number = definedExternally): Double
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fun writeDoubleBE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.

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fun writeDoubleLE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.

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fun writeFloatBE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. Behavior is undefined when value is anything other than a JavaScript number.

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fun writeFloatLE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. Behavior is undefined when value is anything other than a JavaScript number.

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fun writeInt16BE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.

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fun writeInt16LE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.

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fun writeInt32BE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.

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fun writeInt32LE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.

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fun writeInt8(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset. value must be a valid signed 8-bit integer. Behavior is undefined when value is anything other than a signed 8-bit integer.

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fun writeIntBE(value: Number, offset: Number, byteLength: Number): Double

Writes byteLength bytes of value to buf at the specified offsetas big-endian. Supports up to 48 bits of accuracy. Behavior is undefined whenvalue is anything other than a signed integer.

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fun writeIntLE(value: Number, offset: Number, byteLength: Number): Double

Writes byteLength bytes of value to buf at the specified offsetas little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than a signed integer.

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fun writeUInt16BE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when valueis anything other than an unsigned 16-bit integer.

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fun writeUint16BE(value: Number, offset: Number = definedExternally): Double
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fun writeUInt16LE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when value is anything other than an unsigned 16-bit integer.

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fun writeUint16LE(value: Number, offset: Number = definedExternally): Double
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fun writeUInt32BE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when valueis anything other than an unsigned 32-bit integer.

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fun writeUint32BE(value: Number, offset: Number = definedExternally): Double
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fun writeUInt32LE(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when value is anything other than an unsigned 32-bit integer.

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fun writeUint32LE(value: Number, offset: Number = definedExternally): Double
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fun writeUInt8(value: Number, offset: Number = definedExternally): Double

Writes value to buf at the specified offset. value must be a valid unsigned 8-bit integer. Behavior is undefined when value is anything other than an unsigned 8-bit integer.

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fun writeUint8(value: Number, offset: Number = definedExternally): Double
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fun writeUIntBE(value: Number, offset: Number, byteLength: Number): Double

Writes byteLength bytes of value to buf at the specified offsetas big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.

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fun writeUintBE(value: Number, offset: Number, byteLength: Number): Double
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fun writeUIntLE(value: Number, offset: Number, byteLength: Number): Double

Writes byteLength bytes of value to buf at the specified offsetas little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.

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fun writeUintLE(value: Number, offset: Number, byteLength: Number): Double