Cesium3DTileColorBlendMode

sealed external interface Cesium3DTileColorBlendMode(source)

Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from the original feature, e.g. glTF material or per-point color in the tile.

When REPLACE or MIX are used and the source color is a glTF material, the technique must assign the _3DTILESDIFFUSE semantic to the diffuse color parameter. Otherwise only HIGHLIGHT is supported.

A feature whose color evaluates to white (1.0, 1.0, 1.0) is always rendered without color blending, regardless of the tileset's color blend mode.

"techniques": {
"technique0": {
"parameters": {
"diffuse": {
"semantic": "_3DTILESDIFFUSE",
"type": 35666
}
}
}
}

See also

Types

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object Companion