Package-level declarations

Types

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Metadata for one stored anchor point using direct storage.

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Metadata for one stored anchor point.

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open external class Appearance(options: Appearance.ConstructorOptions? = definedExternally)

An appearance defines the full GLSL vertex and fragment shaders and the render state used to draw a Primitive. All appearances implement this base Appearance interface.

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external class ArcGisBaseMapType

ArcGisBaseMapType enumerates the ArcGIS image tile layers that are supported by default.

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This object is normally not instantiated directly, use [ArcGisMapServerImageryProvider.fromBasemapType] or [ArcGisMapServerImageryProvider.fromUrl].
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external object ArcGisMapService

Default options for accessing the ArcGIS image tile service.

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To construct a CesiumTerrainProvider, call [ArcGISTiledElevationTerrainProvider.fromUrl]. Do not call the constructor directly.
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open external class Atmosphere

Common atmosphere settings used by 3D Tiles and models for rendering sky atmosphere, ground atmosphere, and fog.

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external class Axis

An enum describing the x, y, and z axes and helper conversion functions.

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Provides 2D image tiles from Azure.

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open external class Billboard
A billboard is created and its initial properties are set by calling [BillboardCollection.add]. Do not call the constructor directly.
A viewport-aligned image positioned in the 3D scene, that is created and rendered using a [BillboardCollection].
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open external class BillboardCollection(options: BillboardCollection.ConstructorOptions? = definedExternally)

A renderable collection of billboards. Billboards are viewport-aligned images positioned in the 3D scene.

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open external class BillboardGraphics

Describes a two dimensional icon located at the position of the containing Entity.

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open external class BillboardVisualizer(entityCluster: EntityCluster, entityCollection: EntityCollection) : Visualizer
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Provides geocoding through Bing Maps.

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open external class BingMapsImageryProvider
To construct a BingMapsImageryProvider, call [BingMapsImageryProvider.fromUrl]. Do not call the constructor directly.
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external class BingMapsStyle

The types of imagery provided by Bing Maps.

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external class BlendEquation

Determines how two pixels' values are combined.

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external class BlendFunction

Determines how blending factors are computed.

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external object BlendingState

The blending state combines BlendEquation and BlendFunction and the enabled flag to define the full blending state for combining source and destination fragments when rendering.

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external class BlendOption

Determines how opaque and translucent parts of primitives in a collection are blended with the scene. Collections differ in the render pass, blending, and depth behavior they select for each option; see the blendOption documentation of the collection in question.

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open external class BoxEmitter(var dimensions: Cartesian3)

A ParticleEmitter that emits particles within a box. Particles will be positioned randomly within the box and have initial velocities emanating from the center of the box.

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open external class BoxGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for boxes. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class BoxGraphics

Describes a box. The center position and orientation are determined by the containing Entity.

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open external class BufferPoint : BufferPrimitive

View bound to the underlying buffer data of a BufferPointCollection.

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Collection of points held in ArrayBuffer storage for performance and memory optimization.

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open external class BufferPointMaterial(options: BufferPointMaterialOptions? = definedExternally)

Material description for a BufferPoint.

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external interface BufferPointMaterialOptions
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external interface BufferPointOptions
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open external class BufferPolygon : BufferPrimitive

View bound to the underlying buffer data of a BufferPolygonCollection.

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open external class BufferPolygonCollection(options: BufferPolygonCollectionOptions? = definedExternally)

Collection of polygons held in ArrayBuffer storage for performance and memory optimization.

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open external class BufferPolygonMaterial(options: BufferPolygonMaterialOptions? = definedExternally)

Material description for a BufferPolygon.

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external interface BufferPolygonMaterialOptions
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external interface BufferPolygonOptions
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open external class BufferPolyline : BufferPrimitive

View bound to the underlying buffer data of a BufferPolylineCollection.

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Collection of polylines held in ArrayBuffer storage for performance and memory optimization.

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open external class BufferPolylineMaterial(options: BufferPolylineMaterialOptions? = definedExternally)

Material description for a BufferPolyline.

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external interface BufferPolylineOptions
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open external class BufferPrimitive

View bound to the underlying buffer data of a BufferPrimitiveCollection. Abstract.

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open external class BufferPrimitiveCollection<T : BufferPrimitive>(options: BufferPrimitiveCollectionOptions? = definedExternally)

Collection of primitives held in ArrayBuffer storage for performance and memory optimization.

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open external class BufferPrimitiveMaterial(options: BufferPrimitiveMaterialOptions? = definedExternally)

Material description for a BufferPrimitive. Abstract.

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external interface BufferPrimitiveOptions
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open external class CallbackPositionProperty(callback: CallbackPositionProperty.Callback, val isConstant: Boolean, var referenceFrame: ReferenceFrame = definedExternally)

A PositionProperty whose value is lazily evaluated by a callback function.

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open external class CallbackProperty(callback: CallbackProperty.Callback, val isConstant: Boolean)

A Property whose value is lazily evaluated by a callback function.

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open external class Camera(scene: Scene) : CameraLike

The camera is defined by a position, orientation, and view frustum.

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open external class CameraEventAggregator(canvas: HTMLCanvasElement? = definedExternally)

Aggregates input events. For example, suppose the following inputs are received between frames: left mouse button down, mouse move, mouse move, left mouse button up. These events will be aggregated into one event with a start and end position of the mouse.

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external class CameraEventType

Enumerates the available input for interacting with the camera.

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sealed external interface CameraOrientation
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open external class CartographicGeocoderService

Geocodes queries containing longitude and latitude coordinates and an optional height. Query format: longitude latitude (height) with longitude/latitude in degrees and height in meters.

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open external class Cesium3DTile

A tile in a Cesium3DTileset. When a tile is first created, its content is not loaded; the content is loaded on-demand when needed based on the view.

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Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from the original feature, e.g. glTF material or per-point color in the tile.

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external interface Cesium3DTileContent

The content of a tile in a Cesium3DTileset.

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open external class Cesium3DTileFeature

A feature of a Cesium3DTileset.

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open external class Cesium3DTilePointFeature

A point feature of a Cesium3DTileset.

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A 3D Tiles tileset, used for streaming massive heterogeneous 3D geospatial datasets.

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open external class Cesium3DTilesetGraphics

A 3D Tiles tileset represented by an Entity. The tileset modelMatrix is determined by the containing Entity position and orientation or is left unset if position is undefined.

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open external class Cesium3DTilesetVisualizer(scene: Scene, entityCollection: EntityCollection) : Visualizer
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Terrain data for a single tile where the terrain data is represented as a glb (binary glTF).

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To construct a Cesium3DTilesTerrainProvider, call [Cesium3DTilesTerrainProvider.fromIonAssetId] or [Cesium3DTilesTerrainProvider.fromUrl]. Do not call the constructor directly.
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open external class Cesium3DTileStyle(val style: JsAny = definedExternally)

A style that is applied to a Cesium3DTileset.

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A VoxelProvider that fetches voxel data from a 3D Tiles tileset.

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To construct a CesiumTerrainProvider, call [CesiumTerrainProvider.fromIonAssetId] or [CesiumTerrainProvider.fromUrl]. Do not call the constructor directly.
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open external class CesiumWidget(val container: Element, options: CesiumWidget.ConstructorOptions? = definedExternally)

A widget containing a Cesium scene.

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A MaterialProperty that maps to checkerboard Material uniforms.

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open external class CircleEmitter(var radius: Double = definedExternally)

A ParticleEmitter that emits particles from a circle. Particles will be positioned within a circle and have initial velocities going along the z vector.

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open external class ClassificationPrimitive(options: ClassificationPrimitive.ConstructorOptions? = definedExternally)

A classification primitive represents a volume enclosing geometry in the Scene to be highlighted.

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external class ClassificationType

Whether a classification affects terrain, 3D Tiles or both.

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open external class ClippingPlane(var normal: Cartesian3, var distance: Double)

A Plane in Hessian Normal form to be used with ClippingPlaneCollection. Compatible with mathematics functions in Plane

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open external class ClippingPlaneCollection(options: ClippingPlaneCollection.ConstructorOptions? = definedExternally)

Specifies a set of clipping planes. Clipping planes selectively disable rendering in a region on the outside of the specified list of ClippingPlane objects for a single gltf model, 3D Tileset, or the globe.

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A geodesic polygon to be used with ClippingPlaneCollection for selectively hiding regions in a model, a 3D tileset, or the globe.

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open external class ClippingPolygonCollection(options: ClippingPolygonCollection.ConstructorOptions? = definedExternally)

Specifies a set of clipping polygons. Clipping polygons selectively disable rendering in a region inside or outside the specified list of ClippingPolygon objects for a single glTF model, 3D Tileset, or the globe.

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open external class CloudCollection

A renderable collection of clouds in the 3D scene.

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external class CloudType

Specifies the type of the cloud that is added to a CloudCollection in CloudCollection.add.

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external class ColorBlendMode

Defines different modes for blending between a target color and a primitive's source color.

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A MaterialProperty that maps to solid color Material uniforms.

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typealias ComponentReaderCallback = (dataView: DataView<*>, byteOffset: Int) -> JsAny

Reads and returns a value with the given type at the given byte offset from the data view, in little-endian order

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typealias ComponentsReaderCallback = (dataView: DataView<*>, byteOffset: Int, numberOfComponents: Int, ReadonlyArray<JsDouble>) -> Unit

Reads and returns a value with the given type at the given byte offset from the data view, in little-endian order

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open external class CompositeEntityCollection(collections: ReadonlyArray<EntityCollection>? = definedExternally)

Non-destructively composites multiple EntityCollection instances into a single collection. If a Entity with the same ID exists in multiple collections, it is non-destructively merged into a single new entity instance. If an entity has the same property in multiple collections, the property of the Entity in the last collection of the list it belongs to is used. CompositeEntityCollection can be used almost anywhere that a EntityCollection is used.

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open external class CompositePositionProperty(var referenceFrame: ReferenceFrame = definedExternally)
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open external class CompositeProperty

A Property which is defined by a TimeIntervalCollection, where the data property of each TimeInterval is another Property instance which is evaluated at the provided time.

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open external class CompressedTextureBuffer(val internalFormat: PixelFormat, val pixelDatatype: PixelDatatype, val width: Double, val height: Double, buffer: Uint8Array<*>)

Describes a compressed texture and contains a compressed texture buffer.

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open external class ConditionsExpression(val conditionsExpression: JsAny = definedExternally, defines: JsAny? = definedExternally) : StyleExpression

An expression for a style applied to a Cesium3DTileset.

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open external class ConeEmitter(angle: Double? = definedExternally)

A ParticleEmitter that emits particles within a cone. Particles will be positioned at the tip of the cone and have initial velocities going towards the base.

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open external class ConstantPositionProperty(value: Cartesian3? = definedExternally, var referenceFrame: ReferenceFrame = definedExternally)

A PositionProperty whose value does not change in respect to the ReferenceFrame in which is it defined.

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open external class ConstantProperty(value: JsAny? = definedExternally)

A Property whose value does not change with respect to simulation time.

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external interface ContextOptions

Options to control the setting up of a WebGL Context.

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abstract external class Controller

An interface for a camera controller that can be registered with the scene to handle input events, camera animations, and other interactions. Implementations of this interface are expected to be registered with the scene via a ControllerHost. This type describes an interface and is not intended to be instantiated directly.

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open external class ControllerHost

Creates an instance of a ControllerHost. Typically, a ControllerHost is created by the Scene constructor and accessed via Scene.controllerHost.

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Metadata identifying parameters using same correlation modeling and associated correlation parameters.

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open external class CorridorGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for corridors. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class CorridorGraphics

Describes a corridor, which is a shape defined by a centerline and width that conforms to the curvature of the globe. It can be placed on the surface or at altitude and can optionally be extruded into a volume.

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open external class Credit(val html: String, var showOnScreen: Boolean = definedExternally)

A credit contains data pertaining to how to display attributions/credits for certain content on the screen.

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open external class CreditDisplay(var container: HTMLElement, delimiter: String? = definedExternally, viewport: HTMLElement? = definedExternally)

The credit display is responsible for displaying credits on screen.

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A Panorama that displays imagery in cube map format in a scene.

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external class CullFace

Determines which triangles, if any, are culled.

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open external class CumulusCloud
A cloud is created and its initial properties are set by calling [CloudCollection.add]. and [CloudCollection.remove]. Do not call the constructor directly.
A cumulus cloud billboard positioned in the 3D scene, that is created and rendered using a [CloudCollection].
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open external class CustomDataSource(var name: String = definedExternally)

A DataSource implementation which can be used to manually manage a group of entities.

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A simple TerrainProvider that gets height values from a callback function. It can be used for procedurally generated terrain or as a way to load custom heightmap data without creating a subclass of TerrainProvider.

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open external class CustomShader(options: CustomShader.ConstructorOptions)

A user defined GLSL shader used with Model as well as Cesium3DTileset.

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external class CustomShaderMode

An enum describing how the CustomShader will be added to the fragment shader. This determines how the shader interacts with the material.

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An enum for controlling how CustomShader handles translucency compared with the original primitive.

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open external class CylinderGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for cylinders. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class CylinderGraphics

Describes a cylinder, truncated cone, or cone defined by a length, top radius, and bottom radius. The center position and orientation are determined by the containing Entity.

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open external class CzmlDataSource(var name: String = definedExternally)

A DataSource which processes CZML.

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abstract external class DataSource

Defines the interface for data sources, which turn arbitrary data into a EntityCollection for generic consumption. This object is an interface for documentation purposes and is not intended to be instantiated directly.

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open external class DataSourceClock

Represents desired clock settings for a particular DataSource. These settings may be applied to the Clock when the DataSource is loaded.

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open external class DataSourceCollection

A collection of DataSource instances.

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Visualizes a collection of DataSource instances.

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Visualizes a vertex attribute by displaying it as a color for debugging.

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Draws the outline of the camera's view frustum.

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open external class DebugModelMatrixPrimitive

Draws the axes of a reference frame defined by a matrix that transforms to world coordinates, i.e., Earth's WGS84 coordinates. The most prominent example is a primitives modelMatrix.

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open external class DefaultProxy(proxy: String)

A simple proxy that appends the desired resource as the sole query parameter to the given proxy URL.

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external class DepthFunction

Determines the function used to compare two depths for the depth test.

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typealias Destroyable = JsAny
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A light that gets emitted in a single direction from infinitely far away.

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external interface DirectionUp : CameraOrientation

An orientation given by a pair of unit vectors

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A policy for discarding tile images that contain no data (and so aren't actually images). This policy discards DiscardEmptyTileImagePolicy.EMPTY_IMAGE, which is expected to be used in place of any empty tile images by the image loading code.

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A policy for discarding tile images that match a known image containing a "missing" image.

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Atmosphere lighting effects (sky atmosphere, ground atmosphere, fog) can be further modified with dynamic lighting from the sun or other light source that changes over time. This enum determines which light source to use.

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open external class DynamicEnvironmentMapManager(options: DynamicEnvironmentMapManager.ConstructorOptions? = definedExternally)

Generates an environment map at the given position based on scene's current lighting conditions. From this, it produces multiple levels of specular maps and spherical harmonic coefficients than can be used with ImageBasedLighting for models or tilesets.

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external object EasingFunction

Easing functions for use with TweenCollection. These function are from Tween.js and Robert Penner. See the Tween.js graphs for each function.

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external class EdgeDisplayMode

Defines how edges contributed by the EXT_mesh_primitive_edge_visibility glTF extension are rendered relative to surface geometry.

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open external class EllipseGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for ellipses. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class EllipseGraphics

Describes an ellipse defined by a center point and semi-major and semi-minor axes. The ellipse conforms to the curvature of the globe and can be placed on the surface or at altitude and can optionally be extruded into a volume. The center point is determined by the containing Entity.

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open external class EllipsoidGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for ellipsoids. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class EllipsoidGraphics

Describe an ellipsoid or sphere. The center position and orientation are determined by the containing Entity.

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open external class EllipsoidSurfaceAppearance(options: EllipsoidSurfaceAppearance.ConstructorOptions? = definedExternally) : Appearance

An appearance for geometry on the surface of the ellipsoid like PolygonGeometry and RectangleGeometry, which supports all materials like MaterialAppearance with {@link MaterialAppearance.MaterialSupport.ALL}. However, this appearance requires fewer vertex attributes since the fragment shader can procedurally compute normal, tangent, and bitangent.

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open external class EllipsoidTerrainProvider(options: EllipsoidTerrainProvider.ConstructorOptions? = definedExternally) : TerrainProvider

A very simple TerrainProvider that produces geometry by tessellating an ellipsoidal surface.

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open external class Entity

Entity instances aggregate multiple forms of visualization into a single high-level object. They can be created manually and added to Viewer.entities or be produced by data sources, such as CzmlDataSource and GeoJsonDataSource.

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open external class EntityCluster

Defines how screen space objects (billboards, points, labels) are clustered.

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open external class EntityCollection

An observable collection of Entity instances where each entity has a unique id.

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open external class EntityView(var entity: Entity, var scene: Scene, var ellipsoid: Ellipsoid = definedExternally)

A utility object for tracking an entity with the camera.

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A Panorama that displays imagery in equirectangular format in a scene.

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Since KML does not support glTF models, this callback is required to specify what URL to use for the model in the KML document. It can also be used to add additional files to the externalFiles object, which is the list of files embedded in the exported KMZ, or otherwise returned with the KML string when exporting.

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external interface ExportKmlOptions
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external interface exportKmlResultKml
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external interface exportKmlResultKmz
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open external class Expression(val expression: String = definedExternally, defines: JsAny? = definedExternally) : StyleExpression

An expression for a style applied to a Cesium3DTileset.

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external interface EXTMeshPolygonExtension
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external object FeatureDetection

A set of functions to detect whether the current browser supports various features.

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open external class Fog

Blends the atmosphere to geometry far from the camera for horizon views. Allows for additional performance improvements by rendering less geometry and dispatching less terrain requests.

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open external class FrameRateMonitor

Monitors the frame rate (frames per second) in a Scene and raises an event if the frame rate is lower than a threshold. Later, if the frame rate returns to the required level, a separate event is raised. To avoid creating multiple FrameRateMonitors for a single Scene, use FrameRateMonitor.fromScene instead of constructing an instance explicitly.

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Describes a frustum at the given the origin and orientation.

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A description of the outline of a frustum with the given the origin and orientation.

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external object Fullscreen

Browser-independent functions for working with the standard fullscreen API.

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open external class GaussianSplat3DTileContent

Represents the contents of a glTF or glb using the KHR_gaussian_splatting and KHR_gaussian_splatting_compression_spz_2 extensions.

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open external class GeocoderService

Provides geocoding through an external service. This type describes an interface and is not intended to be used.

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external class GeocodeType

The type of geocoding to be performed by a GeocoderService.

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open external class GeographicTilingScheme(options: GeographicTilingScheme.ConstructorOptions? = definedExternally) : TilingScheme

A tiling scheme for geometry referenced to a simple GeographicProjection where longitude and latitude are directly mapped to X and Y. This projection is commonly known as geographic, equirectangular, equidistant cylindrical, or plate carrée.

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typealias GeoJson = Any

A top-level GeoJSON object (Geometry, Feature, or FeatureCollection).

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open external class GeoJsonDataSource(var name: String = definedExternally)

A DataSource which processes both GeoJSON and TopoJSON data. simplestyle-spec properties will also be used if they are present.

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typealias GeoJsonFeature = JsAny

A GeoJSON feature object.

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A GeoJSON feature collection object.

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A GeoJSON geometry object.

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A GeoJSON position expressed as longitude, latitude or longitude, latitude, altitude.

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open external class GeoJsonPrimitive(options: GeoJsonPrimitiveConstructorOptions? = definedExternally)

Lightweight GeoJSON loader that converts features directly into BufferPointCollection, BufferPolylineCollection, and BufferPolygonCollection.

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An abstract class for updating geometry entities.

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open external class GeometryVisualizer(scene: Scene, entityCollection: EntityCollection, primitives: PrimitiveCollection? = definedExternally, groundPrimitives: PrimitiveCollection? = definedExternally) : Visualizer

A general purpose visualizer for geometry represented by Primitive instances.

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open external class GetFeatureInfoFormat(type: String, format: String? = definedExternally, callback: Function<*>? = definedExternally)

Describes the format in which to request GetFeatureInfo from a Web Map Service (WMS) or Web Map Tile Service (WMTS) server.

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open external class Globe(var ellipsoid: Ellipsoid = definedExternally)

The globe rendered in the scene, including its terrain (Globe.terrainProvider) and imagery layers (Globe.imageryLayers). Access the globe using Scene.globe.

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open external class GlobeTranslucency

Properties for controlling globe translucency.

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open external class GltfGpmLocal(options: GltfGpmLocal.ConstructorOptions)

The GPM metadata for a Ground-Space Indirect implementation stored locally (i.e. a tile and/or leaf node).

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This object is normally not instantiated directly, use [Google2DImageryProvider.fromIonAssetId] or [Google2DImageryProvider.fromUrl].
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To construct a GoogleEarthEnterpriseImageryProvider, call [GoogleEarthEnterpriseImageryProvider.fromMetadata]. Do not call the constructor directly.
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To construct a GoogleEarthEnterpriseMapsProvider, call [GoogleEarthEnterpriseImageryProvider.fromUrl]. Do not call the constructor directly.
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open external class GoogleEarthEnterpriseMetadata
To construct GoogleEarthEnterpriseMetadata, call [GoogleEarthEnterpriseMetadata.fromUrl]. Do not call the constructor directly.
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Terrain data for a single tile from a Google Earth Enterprise server.

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To construct a GoogleEarthEnterpriseTerrainProvider, call {@link GoogleEarthEnterpriseTerrainProvider.fromMetadata}. Do not call the constructor directly.
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Provides geocoding through Google.

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external object GoogleMaps

Default settings for accessing the Google Maps API.
An API key is only required if you are directly using any Google Maps APIs, such as through createGooglePhotorealistic3DTileset. Follow instructions for managing API keys for the Google Maps Platform at https://developers.google.com/maps/documentation/embed/get-api-key.
You can enable multiple Google Maps Platform APIs on a single API key. However, a separate GoogleMaps.defaultStreetViewStaticApiKey is available if you prefer to use a dedicated key for the Street View Static API.

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This object is normally not instantiated directly, use [GoogleStreetViewCubeMapPanoramaProvider.fromUrl].
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open external class GpxDataSource

A DataSource which processes the GPS Exchange Format (GPX).

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An ImageryProvider that draws a wireframe grid on every tile with controllable background and glow. May be useful for custom rendering effects or debugging terrain.

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A MaterialProperty that maps to grid Material uniforms.

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An abstract class for updating ground geometry entities.

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A description of a polyline on terrain or 3D Tiles. Only to be used with GroundPolylinePrimitive.

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open external class GroundPolylinePrimitive(options: GroundPolylinePrimitive.ConstructorOptions? = definedExternally)

A GroundPolylinePrimitive represents a polyline draped over the terrain or 3D Tiles in the Scene.

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open external class GroundPrimitive(options: GroundPrimitive.ConstructorOptions? = definedExternally)

A ground primitive represents geometry draped over terrain or 3D Tiles in the Scene.

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An orientation given by numeric heading, pitch, and roll

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external class HeightmapEncoding

The encoding that is used for a heightmap

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Terrain data for a single tile where the terrain data is represented as a heightmap. A heightmap is a rectangular array of heights in row-major order from north to south and west to east.

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external class HeightReference

Represents the position relative to the terrain.

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external class HorizontalOrigin

The horizontal location of an origin relative to an object, e.g., a Billboard or Label. For example, setting the horizontal origin to LEFT or RIGHT will display a billboard to the left or right (in screen space) of the anchor position.

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A contextual camera controller that combines screenspace map panning and screenspace elevator panning. The controller automatically switches between the two based on the camera's angle relative to nadir. If the camera is looking mostly down (within angleThreshold of nadir), ScreenSpaceMapCameraController is used. If the camera is looking towards the horizon (beyond angleThreshold from nadir), the ScreenSpaceElevatorCameraController is used.

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An I3SDataProvider is the main public class for I3S support. The url option should return a scene object. Currently supported I3S versions are 1.6 and 1.7/1.8 (OGC I3S 1.2). I3SFeature and I3SNode classes implement the Object Model for I3S entities, with public interfaces.

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open external class I3SFeature

This class implements an I3S Feature.

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open external class I3SField

This class implements an I3S Field which is custom data attached to nodes

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open external class I3SGeometry

This class implements an I3S Geometry. Each I3SGeometry generates an in memory glTF to be used as content for a Cesium3DTile

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open external class I3SLayer

This class implements an I3S layer. In CesiumJS each I3SLayer creates a Cesium3DTileset.

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open external class I3SNode

This class implements an I3S Node. In CesiumJS each I3SNode creates a Cesium3DTile.

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open external class I3SStatistics

This class implements an I3S statistics for Building Scene Layer.

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open external class I3SSublayer

This class implements an I3S sublayer for Building Scene Layer.

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open external class I3SSymbology

This class implements an I3S symbology for I3S Layers.

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open external class ImageBasedLighting

Properties for managing image-based lighting on tilesets and models. Also manages the necessary resources and textures.

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A MaterialProperty that maps to image Material uniforms.

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open external class ImageryLayer(val imageryProvider: ImageryProvider = definedExternally, options: ImageryLayer.ConstructorOptions? = definedExternally)

An imagery layer that displays tiled image data from a single imagery provider on a Globe or Cesium3DTileset.

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open external class ImageryLayerCollection

An ordered collection of imagery layers for rendering raster imagery on a Globe or Cesium3DTileset.

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open external class ImageryLayerFeatureInfo

Describes a rasterized feature, such as a point, polygon, polyline, etc., in an imagery layer.

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abstract external class ImageryProvider

Provides imagery to be displayed on the surface of an ellipsoid. This type describes an interface and is not intended to be instantiated directly.

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The format in which ImageryProvider methods return an image may vary by provider, configuration, or server settings. Most common are HTMLImageElement, HTMLCanvasElement, or on supported browsers, ImageBitmap.

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external interface InterpolationAlgorithm

The interface for interpolation algorithms.

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external object Ion

Default settings for accessing the Cesium ion API.

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external class IonGeocodeProviderType

Underlying geocoding services that can be used via Cesium ion.

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Provides geocoding through Cesium ion.

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open external class IonImageryProvider
To construct a IonImageryProvider, call [IonImageryProvider.fromAssetId]. Do not call the constructor directly.
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open external class IonResource(endpoint: JsAny, endpointResource: Resource)

A Resource instance that encapsulates Cesium ion asset access. This object is normally not instantiated directly, use IonResource.fromAssetId.

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external class IonSnapGeometryType

The type of geometry a snap resolved to, reported by IonSnapService.snap as IonSnapService.Result geometryType. Values match the iTwin.js HitGeomType enum.

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external class IonSnapHeat

How close a snap result is to the cursor, reported by IonSnapService.snap as IonSnapService.Result heat. Values match the iTwin.js SnapHeat enum.

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external class IonSnapMode

The snap modes supported by IonSnapService.snap. These follow the MicroStation snap mode semantics; see the MicroStation documentation for reference.

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The type of the parent geometry a snap resolved to, reported by IonSnapService.snap as IonSnapService.Result parentGeometryType. Values match the iTwin.js HitParentGeomType enum.

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Provides interactive snap-to-geometry against a Cesium ion 3D Tiles asset backed by a BIM/CAD Database model, using the ion REST API's element snap endpoint.

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external class IonWorldImageryStyle

The types of imagery provided by createWorldImagery.

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external object ITwinData

Methods for loading iTwin platform data into CesiumJS

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external object ITwinPlatform
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external class KeyboardEventModifier

This enumerated type is for representing keyboard modifiers. These are keys that are held down in addition to other event types.

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open external class KmlCamera(position: Cartesian3, headingPitchRoll: HeadingPitchRoll)

Representation of from KML

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open external class KmlDataSource(options: KmlDataSource.ConstructorOptions? = definedExternally)

A DataSource which processes Keyhole Markup Language 2.2 (KML).

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open external class KmlFeatureData

Contains KML Feature data loaded into the Entity.kml property by KmlDataSource.

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open external class KmlLookAt(position: Cartesian3, headingPitchRange: HeadingPitchRange)
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open external class KmlTour(var name: String, var id: String, var playlist: ReadonlyArray<JsAny>)

Describes a KmlTour, which uses KmlTourFlyTo, and KmlTourWait to guide the camera to a specified destinations on given time intervals.

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open external class KmlTourFlyTo(duration: Double, flyToMode: String, view: KmlCamera)

Transitions the KmlTour to the next destination. This transition is facilitated using a specified flyToMode over a given number of seconds.

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open external class KmlTourWait(duration: Double)

Pauses the KmlTour for a given number of seconds.

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open external class Label
Create labels by calling [LabelCollection.add]. Do not call the constructor directly.
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open external class LabelCollection(options: LabelCollection.ConstructorOptions? = definedExternally)

A renderable collection of labels. Labels are viewport-aligned text positioned in the 3D scene. Each label can have a different font, color, scale, etc.

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open external class LabelGraphics

Describes a two dimensional label located at the position of the containing Entity.

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external class LabelStyle

Describes how to draw a label.

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open external class LabelVisualizer(entityCluster: EntityCluster, entityCollection: EntityCollection) : Visualizer

A Visualizer which maps the LabelGraphics instance in Entity.label to a Label.

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abstract external class Light

A light source. This type describes an interface and is not intended to be instantiated directly. Together, color and intensity produce a high-dynamic-range light color. intensity can also be used individually to dim or brighten the light without changing the hue.

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external class LightingModel

The lighting model to use for lighting a Model.

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Provides tiled imagery hosted by Mapbox.

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Provides tiled imagery hosted by Mapbox.

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external class MapMode2D

Describes how the map will operate in 2D.

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open external class Material(options: Material.ConstructorOptions? = definedExternally)

A Material defines surface appearance through a combination of diffuse, specular, normal, emission, and alpha components. These values are specified using a JSON schema called Fabric which gets parsed and assembled into glsl shader code behind-the-scenes. Check out the wiki page for more details on Fabric.

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open external class MaterialAppearance(options: MaterialAppearance.ConstructorOptions? = definedExternally) : Appearance

An appearance for arbitrary geometry (as opposed to EllipsoidSurfaceAppearance, for example) that supports shading with materials.

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abstract external class MaterialProperty

The interface for all Property objects that represent Material uniforms. This type defines an interface and cannot be instantiated directly.

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open external class MetadataClass(options: MetadataClass.ConstructorOptions)

A metadata class.

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A metadata property, as part of a MetadataClass.

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external class MetadataComponentType

An enum of metadata component types.

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open external class MetadataEnum(options: MetadataEnum.ConstructorOptions)

A metadata enum.

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A metadata enum value.

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A schema containing classes and enums.

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external class MetadataType

An enum of metadata types. These metadata types are containers containing one or more components of type MetadataComponentType

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typealias MetadataValue = JsAny

An instance of a metadata value.

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open external class Model
To construct a Model, call [Model.fromGltfAsync]. Do not call the constructor directly.
A 3D model based on glTF, the runtime asset format for WebGL, OpenGL ES, and OpenGL.
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open external class ModelAnimation
Create animations by calling [ModelAnimationCollection.add]. Do not call the constructor directly.
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open external class ModelAnimationCollection
Access a model's animations [Model.activeAnimations]. Do not call the constructor directly
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external class ModelAnimationLoop

Determines if and how a glTF animation is looped.

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open external class ModelFeature

A feature of a Model.

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open external class ModelGraphics

A 3D model based on glTF, the runtime asset format for WebGL, OpenGL ES, and OpenGL. The position and orientation of the model is determined by the containing Entity.

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open external class ModelNode
Use [Model.getNode] to get a node from a loaded model. Do not call the constructor directly.
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open external class ModelVisualizer(scene: Scene, entityCollection: EntityCollection) : Visualizer

A Visualizer which maps Entity.model to a Model.

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open external class Moon(options: Moon.ConstructorOptions? = definedExternally)

Draws the Moon in 3D.

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external class MouseButton

This enumerated type is for classifying mouse buttons: left, middle, and right.

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A Mapbox Vector Tiles (MVT) data provider. Loads .mvt or .pbf tiles, converting tiles dynamically (at runtime) into 3D Tiles.

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A TileDiscardPolicy specifying that tile images should never be discard.

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open external class NodeTransformationProperty

A Property that produces TranslationRotationScale data.

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open external class OpenCageGeocoderService(val url: Resource, apiKey: String, params: JsAny? = definedExternally)

Provides geocoding via a OpenCage server.

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An imagery provider that provides tiled imagery hosted by OpenStreetMap or another provider of Slippy tiles. The default url connects to OpenStreetMap's volunteer-run servers, so you must conform to their Tile Usage Policy.

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abstract external class Panorama

Displays panorama imagery in a scene. This type describes an interface and is not intended to be instantiated directly.

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abstract external class PanoramaProvider

Provides imagery to be displayed on the surface of an ellipsoid. This type describes an interface and is not intended to be instantiated directly.

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open external class Particle(options: Particle.ConstructorOptions)

A particle emitted by a ParticleSystem.

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open external class ParticleBurst

Represents a burst of Particles from a ParticleSystem at a given time in the systems lifetime.

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abstract external class ParticleEmitter

An object that initializes a Particle from a ParticleSystem.

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open external class ParticleSystem(options: ParticleSystem.ConstructorOptions? = definedExternally)

A ParticleSystem manages the updating and display of a collection of particles.

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open external class PathGraphics(options: PathGraphics.ConstructorOptions? = definedExternally)

Describes a polyline defined as the path made by an Entity as it moves over time.

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external class PathMode

Defines how material properties are applied along a path.

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open external class PathVisualizer(scene: Scene, entityCollection: EntityCollection) : Visualizer

A Visualizer which maps Entity.path to a Polyline.

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open external class PeliasGeocoderService(val url: Resource)

Provides geocoding via a Pelias server.

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open external class PerInstanceColorAppearance(options: PerInstanceColorAppearance.ConstructorOptions? = definedExternally) : Appearance

An appearance for GeometryInstance instances with color attributes. This allows several geometry instances, each with a different color, to be drawn with the same Primitive as shown in the second example below.

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external interface PickedMetadataInfo

Information about metadata that is supposed to be picked

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open external class PinBuilder

A utility class for generating custom map pins as canvas elements.

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open external class PlaneGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for planes. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class PlaneGraphics

Describes a plane. The center position and orientation are determined by the containing Entity.

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open external class PointCloudShading

Options for performing point attenuation based on geometric error when rendering point clouds using 3D Tiles.

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open external class PointGraphics

Describes a graphical point located at the position of the containing Entity.

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open external class PointPrimitive
A point is created and its initial properties are set by calling [PointPrimitiveCollection.add]. Do not call the constructor directly.
A graphical point positioned in the 3D scene, that is created and rendered using a [PointPrimitiveCollection].
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open external class PointPrimitiveCollection

A renderable collection of points.

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open external class PointVisualizer(entityCluster: EntityCluster, entityCollection: EntityCollection) : Visualizer
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open external class PolygonGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for polygons. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class PolygonGraphics

Describes a polygon defined by an hierarchy of linear rings which make up the outer shape and any nested holes. The polygon conforms to the curvature of the globe and can be placed on the surface or at altitude and can optionally be extruded into a volume.

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open external class Polyline
Create this by calling [PolylineCollection.add]. Do not call the constructor directly.
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A MaterialProperty that maps to PolylineArrow Material uniforms.

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open external class PolylineCollection

A renderable collection of polylines.

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open external class PolylineColorAppearance(options: PolylineColorAppearance.ConstructorOptions? = definedExternally) : Appearance

An appearance for GeometryInstance instances with color attributes and PolylineGeometry or GroundPolylineGeometry. This allows several geometry instances, each with a different color, to be drawn with the same Primitive.

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A MaterialProperty that maps to polyline dash Material uniforms.

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open external class PolylineGeometryUpdater(val entity: Entity, scene: Scene)

A GeometryUpdater for polylines. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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A MaterialProperty that maps to polyline glow Material uniforms.

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open external class PolylineGraphics

Describes a polyline. The first two positions define a line segment, and each additional position defines a line segment from the previous position. The segments can be linear connected points, great arcs, or clamped to terrain.

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open external class PolylineMaterialAppearance(options: PolylineMaterialAppearance.ConstructorOptions? = definedExternally) : Appearance

An appearance for PolylineGeometry that supports shading with materials.

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A MaterialProperty that maps to polyline outline Material uniforms.

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open external class PolylineVisualizer(scene: Scene, entityCollection: EntityCollection, primitives: PrimitiveCollection? = definedExternally, groundPrimitives: PrimitiveCollection? = definedExternally) : Visualizer

A visualizer for polylines represented by Primitive instances.

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open external class PolylineVolumeGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for polyline volumes. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class PolylineVolumeGraphics

Describes a polyline volume defined as a line strip and corresponding two dimensional shape which is extruded along it. The resulting volume conforms to the curvature of the globe.

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abstract external class PositionProperty

The interface for all Property objects that define a world location as a Cartesian3 with an associated ReferenceFrame. This type defines an interface and cannot be instantiated directly.

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open external class PositionPropertyArray(value: ReadonlyArray<Property>? = definedExternally, var referenceFrame: ReferenceFrame = definedExternally)

A Property whose value is an array whose items are the computed value of other PositionProperty instances.

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Runs a post-process stage on either the texture rendered by the scene or the output of a previous post-process stage.

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open external class PostProcessStageCollection
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A collection of PostProcessStages or other post-process composite stages that execute together logically.

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external object PostProcessStageLibrary

Contains functions for creating common post-process stages.

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Determines how input texture to a PostProcessStage is sampled.

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open external class Primitive(options: Primitive.ConstructorOptions? = definedExternally)

A primitive represents geometry in the Scene. The geometry can be from a single GeometryInstance as shown in example 1 below, or from an array of instances, even if the geometry is from different geometry types, e.g., an RectangleGeometry and an EllipsoidGeometry as shown in Code Example 2.

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open external class PrimitiveCollection

A collection of primitives. This is most often used with Scene.primitives, but PrimitiveCollection is also a primitive itself so collections can be added to collections forming a hierarchy.

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abstract external class Property

The interface for all properties, which represent a value that can optionally vary over time. This type defines an interface and cannot be instantiated directly.

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open external class PropertyArray(value: ReadonlyArray<Property>? = definedExternally)

A Property whose value is an array whose items are the computed value of other property instances.

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open external class PropertyBag(value: JsAny? = definedExternally, createPropertyCallback: Function<*>? = definedExternally)

A Property whose value is a key-value mapping of property names to the computed value of other properties.

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open external class Proxy

Base class for proxying requested made by Resource.

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Terrain data for a single tile where the terrain data is represented as a quantized mesh. A quantized mesh consists of three vertex attributes, longitude, latitude, and height. All attributes are expressed as 16-bit values in the range 0 to 32767. Longitude and latitude are zero at the southwest corner of the tile and 32767 at the northeast corner. Height is zero at the minimum height in the tile and 32767 at the maximum height in the tile.

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open external class RectangleGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for rectangles. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class RectangleGraphics

Describes graphics for a Rectangle. The rectangle conforms to the curvature of the globe and can be placed on the surface or at altitude and can optionally be extruded into a volume.

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open external class ReferenceProperty(val targetCollection: EntityCollection, val targetId: String, val targetPropertyNames: ReadonlyArray<JsString>)

A Property which transparently links to another property on a provided object.

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open external class Request(options: Request.ConstructorOptions? = definedExternally)

Stores information for making a request. In general this does not need to be constructed directly.

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open external class RequestErrorEvent(var statusCode: Int = definedExternally, var response: JsAny = definedExternally, responseHeaders: JsAny? = definedExternally)

An event that is raised when a request encounters an error.

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external object RequestScheduler

The request scheduler is used to track and constrain the number of active requests in order to prioritize incoming requests. The ability to retain control over the number of requests in CesiumJS is important because due to events such as changes in the camera position, a lot of new requests may be generated and a lot of in-flight requests may become redundant. The request scheduler manually constrains the number of requests so that newer requests wait in a shorter queue and don't have to compete for bandwidth with requests that have expired.

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external class RequestState

State of the request.

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external class RequestType

An enum identifying the type of request. Used for finer grained logging and priority sorting.

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open external class Resource(options: JsAny)

A resource that includes the location and any other parameters we need to retrieve it or create derived resources. It also provides the ability to retry requests.

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external interface Rotation

Represents a Packable number that always interpolates values towards the shortest angle of rotation. This object is never used directly but is instead passed to the constructor of SampledProperty in order to represent a two-dimensional angle of rotation.

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open external class SampledPositionProperty(var referenceFrame: ReferenceFrame = definedExternally, var numberOfDerivatives: Int = definedExternally)
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open external class SampledProperty(type: Double, var derivativeTypes: ReadonlyArray<Packable<*>> = definedExternally)

A Property whose value is interpolated for a given time from the provided set of samples and specified interpolation algorithm and degree.

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open external class Scene(options: Scene.ConstructorOptions)

The container for all 3D graphical objects and state in a Cesium virtual scene. Generally, a scene is not created directly; instead, it is implicitly created by CesiumWidget.

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external class SceneMode

Indicates if the scene is viewed in 3D, 2D, or 2.5D Columbus view.

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external interface SceneSnapResult

The result of a snap operation. See Scene.snap.

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external object SceneTransforms

Functions that do scene-dependent transforms between rendering-related coordinate systems.

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open external class ScreenSpaceCameraController(scene: Scene)

Modifies the camera position and orientation based on mouse input to a canvas.

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Creates an instance of a ScreenSpaceElevatorCameraController.

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open external class ScreenSpaceEventHandler(element: HTMLElement? = definedExternally)

Handles user input events. Custom functions can be added to be executed on when the user enters input.

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external class ScreenSpaceEventType

This enumerated type is for classifying mouse events: down, up, click, double click, move and move while a button is held down.

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external object ScreenSpaceInputBindings
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Creates an instance of a ScreenSpaceMapCameraController.

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Creates a new instance of ScreenSpaceTiltOrbitCameraController.

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Creates a new instance of ScreenSpaceZoomCameraController.

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Constants used to indicated what part of the sensor volume to display.

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open external class ShadowMap
Use [Viewer.shadowMap] to get the scene's shadow map. Do not construct this directly.
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external class ShadowMode

Specifies whether the object casts or receives shadows from light sources when shadows are enabled.

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Contains functions for finding the Cartesian coordinates of the sun and the moon in the Earth-centered inertial frame.

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Provides a single, top-level imagery tile. The single image is assumed to be in the Geographic projection (i.e. WGS84 / EPSG:4326), and will be rendered using a GeographicTilingScheme.

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open external class SkyAtmosphere(val ellipsoid: Ellipsoid = definedExternally)

An atmosphere drawn around the limb of the provided ellipsoid. Based on Display of The Earth Taking Into Account Atmospheric Scattering.

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open external class SkyBox(options: SkyBox.ConstructorOptions)

A sky box around the scene to draw stars. The sky box is defined using the True Equator Mean Equinox (TEME) axes.

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open external class SnapService

Provides snap-to-geometry through an external service, which snaps against source geometry hosted remotely rather than geometry loaded in the scene. This type describes an interface and is not intended to be used.

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open external class Spdcf(options: Spdcf.ConstructorOptions)

Variables for a Strictly Positive-Definite Correlation Function.

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open external class SphereEmitter(var radius: Double = definedExternally)

A ParticleEmitter that emits particles within a sphere. Particles will be positioned randomly within the sphere and have initial velocities emanating from the center of the sphere.

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external class SplitDirection

The direction to display a primitive or ImageryLayer relative to the Scene.splitPosition.

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external class StencilFunction

Determines the function used to compare stencil values for the stencil test.

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external class StencilOperation

Determines the action taken based on the result of the stencil test.

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external class StorageType

An enum of storage types for covariance information.

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A MaterialProperty that maps to stripe Material uniforms.

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external class StripeOrientation

Defined the orientation of stripes in StripeMaterialProperty.

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abstract external class StyleExpression

An expression for a style applied to a Cesium3DTileset.

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open external class Sun

Draws a sun billboard. This is only supported in 3D and Columbus view.

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open external class SunLight : Light

A directional light source that originates from the Sun.

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open external class TaskProcessor(workerPath: String, maximumActiveTasks: Double? = definedExternally)

A wrapper around a web worker that allows scheduling tasks for a given worker, returning results asynchronously via a promise.

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open external class Terrain(terrainProviderPromise: Promise<TerrainProvider>)

A helper to manage async operations of a terrain provider.

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abstract external class TerrainData

Terrain data for a single tile. This type describes an interface and is not intended to be instantiated directly.

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abstract external class TerrainProvider

Provides terrain or other geometry for the surface of an ellipsoid. The surface geometry is organized into a pyramid of tiles according to a TilingScheme. This type describes an interface and is not intended to be instantiated directly.

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Enumerates all possible filters used when magnifying WebGL textures.

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Enumerates all possible filters used when minifying WebGL textures.

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A simple struct that serves as a value of a sampler2D-valued uniform. This is used with CustomShader and TextureManager

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open external class TileAvailability(tilingScheme: TilingScheme, maximumLevel: Int)

Reports the availability of tiles in a TilingScheme.

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An ImageryProvider that draws a box around every rendered tile in the tiling scheme, and draws a label inside it indicating the X, Y, Level coordinates of the tile. This is mostly useful for debugging terrain and imagery rendering problems.

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abstract external class TileDiscardPolicy

A policy for discarding tile images according to some criteria. This type describes an interface and is not intended to be instantiated directly.

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To construct a TileMapServiceImageryProvider, call [TileMapServiceImageryProvider.fromUrl]. Do not call the constructor directly.
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open external class TileProviderError(provider: ImageryProvider, var message: String, var x: Double = definedExternally, var y: Double = definedExternally, var level: Int = definedExternally, var timesRetried: Double = definedExternally, var error: JsError = definedExternally)

Provides details about an error that occurred in an ImageryProvider or a TerrainProvider.

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external interface TilingScheme

A tiling scheme for geometry or imagery on the surface of an ellipsoid. At level-of-detail zero, the coarsest, least-detailed level, the number of tiles is configurable. At level of detail one, each of the level zero tiles has four children, two in each direction. At level of detail two, each of the level one tiles has four children, two in each direction. This continues for as many levels as are present in the geometry or imagery source.

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Provides functionality for ImageryProviders that have time dynamic imagery

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Provides playback of time-dynamic point cloud data.

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open external class TimeIntervalCollectionPositionProperty(val referenceFrame: ReferenceFrame = definedExternally)
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open external class TimeIntervalCollectionProperty

A Property which is defined by a TimeIntervalCollection, where the data property of each TimeInterval represents the value at time.

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external class Tonemapper

A tonemapping algorithm when rendering with high dynamic range.

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external object Transforms

Contains functions for transforming positions to various reference frames.

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external object TrustedServers

A singleton that contains all of the servers that are trusted. Credentials will be sent with any requests to these servers.

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external interface UniformSpecifier

An object describing a uniform, its type, and an initial value

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external class UniformType

An enum of the basic GLSL uniform types. These can be used with CustomShader to declare user-defined uniforms.

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open external class UrlTemplate3DTilesDataProvider(urlTemplate: Resource, options: UrlTemplate3DTilesDataProvider.ConstructorOptions? = definedExternally)

Base provider for URL-template vector sources that are rendered through a runtime-generated 3D Tiles tileset.

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Provides imagery by requesting tiles using a specified URL template.

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external class VaryingType

An enum for the GLSL varying types. These can be used for declaring varyings in CustomShader

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open external class VelocityOrientationProperty(position: PositionProperty? = definedExternally, ellipsoid: Ellipsoid? = definedExternally)

A Property which evaluates to a Quaternion rotation based on the velocity of the provided PositionProperty.

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open external class VelocityVectorProperty(position: PositionProperty? = definedExternally, var normalize: Boolean = definedExternally)

A Property which evaluates to a Cartesian3 vector based on the velocity of the provided PositionProperty.

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external interface VertexColorInfo
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external class VerticalOrigin

The vertical location of an origin relative to an object, e.g., a Billboard or Label. For example, setting the vertical origin to TOP or BOTTOM will display a billboard above or below (in screen space) the anchor position.

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open external class VideoSynchronizer

Synchronizes a video element with a simulation clock.

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open external class ViewportQuad(var rectangle: BoundingRectangle = definedExternally, var material: Material = definedExternally)

A viewport aligned quad.

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abstract external class Visualizer

Defines the interface for visualizers. Visualizers are plug-ins to DataSourceDisplay that render data associated with DataSource instances. This object is an interface for documentation purposes and is not intended to be instantiated directly.

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open external class VoxelCell

A cell from a VoxelPrimitive.

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open external class VoxelContent
To construct a VoxelContent, call [VoxelContent.fromMetadataArray] or [VoxelContent.fromGltf]. Do not call the constructor directly.
An object representing voxel content for a [Cesium3DTilesVoxelProvider].
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open external class VoxelPrimitive(options: VoxelPrimitive.ConstructorOptions? = definedExternally)

A primitive that renders voxel data from a VoxelProvider.

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abstract external class VoxelProvider

Provides voxel data. Intended to be used with VoxelPrimitive. This type describes an interface and is not intended to be instantiated directly.

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external class VoxelShapeType

An enum of voxel shapes. The shape controls how the voxel grid is mapped to 3D space.

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To construct a VRTheWorldTerrainProvider, call [VRTheWorldTerrainProvider.fromUrl]. Do not call the constructor directly.
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open external class WallGeometryUpdater(entity: Entity, scene: Scene)

A GeometryUpdater for walls. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

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open external class WallGraphics

Describes a two dimensional wall defined as a line strip and optional maximum and minimum heights. The wall conforms to the curvature of the globe and can be placed along the surface or at altitude.

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external interface WebGLOptions

WebGL options to be passed on to HTMLCanvasElement.getContext(). See WebGLContextAttributes but note the modified defaults for 'alpha', 'stencil', and 'powerPreference'

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Provides tiled imagery hosted by a Web Map Service (WMS) server.

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Provides tiled imagery served by WMTS 1.0.0 compliant servers. This provider supports HTTP KVP-encoded and RESTful GetTile requests, but does not yet support the SOAP encoding.

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open external class WebMercatorTilingScheme(options: WebMercatorTilingScheme.ConstructorOptions? = definedExternally) : TilingScheme

A tiling scheme for geometry referenced to a WebMercatorProjection, EPSG:3857. This is the tiling scheme used by Google Maps, Microsoft Bing Maps, and most of ESRI ArcGIS Online.

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external interface WriteTextToCanvasOptions

Functions

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external fun buildModuleUrl(relativeUrl: String): String

Given a relative URL under the Cesium base URL, returns an absolute URL.

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external fun computeVvlhTransform(time: JulianDate, positionProperty: PositionProperty, result: Matrix4): Matrix4

Compute the vehicle velocity, local horizontal (VVLH) transform for a position property at a given time. The VVLH axes is defined based on the motion of the provided position point as follows:

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Creates a Material that combines multiple layers of color/gradient bands and maps them to terrain heights.

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suspend external fun createGooglePhotorealistic3DTileset(apiOptions: CreateGooglePhotorealistic3DTilesetOptions? = definedExternally, tilesetOptions: Cesium3DTileset.ConstructorOptions? = definedExternally): Cesium3DTileset

Creates a Cesium3DTileset instance for the Google Photorealistic 3D Tiles tileset.

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suspend external fun createOsmBuildings(options: CreateOsmBuildingsAsyncOptions? = definedExternally): Cesium3DTileset

Creates a Cesium3DTileset instance for the Cesium OSM Buildings tileset.

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Creates a Primitive to visualize well-known vector vertex attributes: normal, tangent, and bitangent. Normal is red; tangent is green; and bitangent is blue. If an attribute is not present, it is not drawn.

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suspend external fun createWorldBathymetry(options: CreateWorldBathymetryAsyncOptions? = definedExternally): CesiumTerrainProvider
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suspend external fun createWorldImagery(options: CreateWorldImageryAsyncOptions? = definedExternally): IonImageryProvider

Creates an IonImageryProvider instance for ion's default global base imagery layer, currently Bing Maps.

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suspend external fun createWorldTerrain(options: CreateWorldTerrainAsyncOptions? = definedExternally): CesiumTerrainProvider

Creates a CesiumTerrainProvider instance for the Cesium World Terrain.

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suspend external fun exportKml(options: ExportKmlOptions): JsAny

Exports an EntityCollection as a KML document. Only Point, Billboard, Model, Path, Polygon, Polyline geometries will be exported. Note that there is not a 1 to 1 mapping of Entity properties to KML Feature properties. For example, entity properties that are time dynamic but cannot be dynamic in KML are exported with their values at options.time or the beginning of the EntityCollection's time interval if not specified. For time-dynamic properties that are supported in KML, we use the samples if it is a SampledProperty otherwise we sample the value using the options.sampleDuration. Point, Billboard, Model and Path geometries with time-dynamic positions will be exported as gx:Track Features. Not all Materials are representable in KML, so for more advanced Materials just the primary color is used. Canvas objects are exported as PNG images.

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external fun exportKmlAsync(options: ExportKmlOptions): Promise<JsAny>
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external fun getImagePixels(image: JsAny, width: Double, height: Double): ImageData

Extract a pixel array from a loaded image. Draws the image into a canvas so it can read the pixels back.

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external fun removeExtension(gltf: JsAny, extension: String): JsAny

Removes an extension from gltf.extensions, gltf.extensionsUsed, gltf.extensionsRequired, and any other objects in the glTF if it is present.

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suspend external fun sampleTerrain(terrainProvider: TerrainProvider, level: Int, positions: ReadonlyArray<Cartographic>, rejectOnTileFail: Boolean? = definedExternally): ReadonlyArray<Cartographic>

Initiates a terrain height query for an array of Cartographic positions by requesting tiles from a terrain provider, sampling, and interpolating. The interpolation matches the triangles used to render the terrain at the specified level. The query happens asynchronously, so this function returns a promise that is resolved when the query completes. Each point height is modified in place. If a height can not be determined because no terrain data is available for the specified level at that location, or another error occurs, the height is set to undefined. As is typical of the Cartographic type, the supplied height is a height above the reference ellipsoid (such as Ellipsoid.WGS84) rather than an altitude above mean sea level. In other words, it will not necessarily be 0.0 if sampled in the ocean. This function needs the terrain level of detail as input, if you need to get the altitude of the terrain as precisely as possible (i.e. with maximum level of detail) use sampleTerrainMostDetailed.

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external fun sampleTerrainAsync(terrainProvider: TerrainProvider, level: Int, positions: ReadonlyArray<Cartographic>, rejectOnTileFail: Boolean? = definedExternally): Promise<ReadonlyArray<Cartographic>>
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suspend external fun sampleTerrainMostDetailed(terrainProvider: TerrainProvider, positions: ReadonlyArray<Cartographic>, rejectOnTileFail: Boolean? = definedExternally): ReadonlyArray<Cartographic>

Initiates a sampleTerrain() request at the maximum available tile level for a terrain dataset.

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external fun sampleTerrainMostDetailedAsync(terrainProvider: TerrainProvider, positions: ReadonlyArray<Cartographic>, rejectOnTileFail: Boolean? = definedExternally): Promise<ReadonlyArray<Cartographic>>
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external fun transformToEntityFrame(time: JulianDate, pathEntityPos: Cartesian3, refEntityPos: Cartesian3, refEntity: Entity, result: Cartesian3): Cartesian3?

Transforms a path entity's position into the local frame of the reference entity. If the reference entity has an orientation, uses that orientation to define the local frame. Otherwise, falls back to a VVLH (Vehicle Velocity Local Horizontal) frame derived from the reference entity's velocity.

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external fun writeTextToCanvas(text: String, options: WriteTextToCanvasOptions? = definedExternally): HTMLCanvasElement?

Writes the given text into a new canvas. The canvas will be sized to fit the text. If text is blank, returns undefined.