Cesium3DTilesetGraphics

A 3D Tiles tileset represented by an Entity. The tileset modelMatrix is determined by the containing Entity position and orientation or is left unset if position is undefined.

See also

Constructors

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constructor()

Properties

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Gets the event that is raised whenever a property or sub-property is changed or modified.

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Gets or sets the maximum screen space error used to drive level of detail refinement.

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Gets or sets the boolean Property specifying the visibility of the model.

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Gets or sets the string Property specifying the URI of the glTF asset.

Functions

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fun clone(result: Cesium3DTilesetGraphics? = definedExternally): Cesium3DTilesetGraphics

Duplicates this instance.

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Assigns each unassigned property on this object to the value of the same property on the provided source object.