GeometryAttributes
Attributes, which make up a geometry's vertices. Each property in this object corresponds to a GeometryAttribute containing the attribute's data.
Attributes are always stored non-interleaved in a Geometry.
See also
Properties
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The bitangent attribute (normalized), which is used for tangent-space effects like bump mapping.
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The color attribute.
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The normal attribute (normalized), which is commonly used for lighting.
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The 3D position attribute.
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The 2D texture coordinate attribute.
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The tangent attribute (normalized), which is used for tangent-space effects like bump mapping.