PostProcessStageLibrary

Contains functions for creating common post-process stages.

See also

Functions

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Creates a post-process stage that renders the input texture with black and white gradations.

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Creates a post-process stage that applies a Gaussian blur to the input texture. This stage is usually applied in conjunction with another stage.

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Creates a post-process stage that saturates the input texture.

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Creates a post-process stage that applies a depth of field effect.

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Creates a post-process stage that detects edges.

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Creates a post-process stage that applies an effect simulating light flaring a camera lens.

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Creates a post-process stage that adds a night vision effect to the input texture.

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fun createSilhouetteStage(edgeDetectionStages: ReadonlyArray<PostProcessStage>? = definedExternally): PostProcessStageComposite

Creates a post-process stage that applies a silhouette effect.

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Whether or not an ambient occlusion stage is supported.

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Whether or not a depth of field stage is supported.

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Whether or not an edge detection stage is supported.

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Whether or not a silhouette stage is supported.