createBlurStage
Creates a post-process stage that applies a Gaussian blur to the input texture. This stage is usually applied in conjunction with another stage.
This stage has the following uniforms: delta
, sigma
, and stepSize
.
delta
and sigma
are used to compute the weights of a Gaussian filter. The equation is exp((-0.5 * delta * delta) / (sigma * sigma))
. The default value for delta
is 1.0
. The default value for sigma
is 2.0
. stepSize
is the distance to the next texel. The default is 1.0
.
Return
A post-process stage that applies a Gaussian blur to the input texture.