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A sphere bounding all of the vertices in the mesh.

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abstract var childTileMask: Int?

A bit mask indicating which of this tile's four children exist. If a child's bit is set, geometry will be requested for that tile as well when it is needed. If the bit is cleared, the child tile is not requested and geometry is instead upsampled from the parent. Default value - 15

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True if this instance was created by upsampling another instance; otherwise, false. Default value - false

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abstract var credits: ReadonlyArray<Credit>?

Array of credits for this tile.

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The indices of the vertices on the eastern edge of the tile.

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abstract var eastSkirtHeight: Double

The height of the skirt to add on the eastern edge of the tile.

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abstract var encodedNormals: Uint8Array<*>?

The buffer containing per vertex normals, encoded using 'oct' encoding

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The horizon occlusion point of the mesh. If this point is below the horizon, the entire tile is assumed to be below the horizon as well. The point is expressed in ellipsoid-scaled coordinates.

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abstract var indices: TypedArray<*, *, *, *>

The indices specifying how the quantized vertices are linked together into triangles. Each three indices specifies one triangle.

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abstract var maximumHeight: Double

The maximum terrain height within the tile, in meters above the ellipsoid.

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abstract var minimumHeight: Double

The minimum terrain height within the tile, in meters above the ellipsoid.

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The indices of the vertices on the northern edge of the tile.

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abstract var northSkirtHeight: Double

The height of the skirt to add on the northern edge of the tile.

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An OrientedBoundingBox bounding all of the vertices in the mesh.

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The buffer containing the quantized mesh.

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The indices of the vertices on the southern edge of the tile.

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abstract var southSkirtHeight: Double

The height of the skirt to add on the southern edge of the tile.

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abstract var waterMask: Uint8Array<*>?

The buffer containing the watermask.

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The indices of the vertices on the western edge of the tile.

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abstract var westSkirtHeight: Double

The height of the skirt to add on the western edge of the tile.