ConstructorOptions
Properties
A sphere bounding all of the vertices in the mesh.
A bit mask indicating which of this tile's four children exist. If a child's bit is set, geometry will be requested for that tile as well when it is needed. If the bit is cleared, the child tile is not requested and geometry is instead upsampled from the parent. Default value - 15
True if this instance was created by upsampling another instance; otherwise, false. Default value - false
Array of credits for this tile.
The indices of the vertices on the eastern edge of the tile.
The height of the skirt to add on the eastern edge of the tile.
The buffer containing per vertex normals, encoded using 'oct' encoding
The horizon occlusion point of the mesh. If this point is below the horizon, the entire tile is assumed to be below the horizon as well. The point is expressed in ellipsoid-scaled coordinates.
The indices specifying how the quantized vertices are linked together into triangles. Each three indices specifies one triangle.
The maximum terrain height within the tile, in meters above the ellipsoid.
The minimum terrain height within the tile, in meters above the ellipsoid.
The indices of the vertices on the northern edge of the tile.
The height of the skirt to add on the northern edge of the tile.
An OrientedBoundingBox bounding all of the vertices in the mesh.
The buffer containing the quantized mesh.
The indices of the vertices on the southern edge of the tile.
The height of the skirt to add on the southern edge of the tile.
The buffer containing the watermask.
The indices of the vertices on the western edge of the tile.
The height of the skirt to add on the western edge of the tile.