ConstructorOptions
Properties
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The label blending option. The default is used for rendering both opaque and translucent labels. However, if either all of the labels are completely opaque or all are completely translucent, setting the technique to BlendOption.OPAQUE or BlendOption.TRANSLUCENT can improve performance by up to 2x. Default value - BlendOption.OPAQUE_AND_TRANSLUCENT
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For debugging only. Determines if this primitive's commands' bounding spheres are shown. Default value - false
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The 4x4 transformation matrix that transforms each label from model to world coordinates. Default value - Matrix4.IDENTITY