PolylineGeometryUpdater

external class PolylineGeometryUpdater(val entity: Entity, scene: Scene)(source)

A GeometryUpdater for polylines. Clients do not normally create this class directly, but instead rely on DataSourceDisplay.

Parameters

scene

The scene where visualization is taking place.

See also

Constructors

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constructor(entity: Entity, scene: Scene)

Properties

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Gets a value indicating if the path of the line.

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Gets a value indicating if the geometry is clamped to the ground. Returns false if polylines on terrain is not supported.

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Gets or sets the ClassificationType Property specifying if this geometry will classify terrain, 3D Tiles, or both when on the ground.

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Gets the material property used to fill the geometry when it fails the depth test.

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Gets or sets the DistanceDisplayCondition Property specifying at what distance from the camera that this geometry will be displayed.

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The entity containing the geometry to be visualized.

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Gets a value indicating if the geometry has a fill component.

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Gets the material property used to fill the geometry.

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Gets an event that is raised whenever the public properties of this updater change.

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Gets a value indicating if fill visibility varies with simulation time.

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Gets a value indicating if outline visibility varies with simulation time.

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val id: String

Gets the unique ID associated with this updater

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Gets a value indicating if the geometry is closed. This property is only valid for static geometry.

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Gets a value indicating if the geometry is time-varying.

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Gets the Color property for the geometry outline.

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Gets a value indicating if the geometry has an outline component.

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Gets the property specifying whether the geometry casts or receives shadows from light sources.

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val zIndex: Int

Gets the zindex

Functions

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Creates the geometry instance which represents the fill of the geometry.

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Creates the geometry instance which represents the outline of the geometry.

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fun destroy()

Destroys and resources used by the object. Once an object is destroyed, it should not be used.

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Returns true if this object was destroyed; otherwise, false.

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Checks if the geometry is filled at the provided time.

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Checks if the geometry is outlined at the provided time.