SkyBox
A sky box around the scene to draw stars. The sky box is defined using the True Equator Mean Equinox (TEME) axes.
This is only supported in 3D. The sky box is faded out when morphing to 2D or Columbus view. The size of the sky box must not exceed Scene.maximumCubeMapSize.
scene.skyBox = new SkyBox({
sources : {
positiveX : 'skybox_px.png',
negativeX : 'skybox_nx.png',
positiveY : 'skybox_py.png',
negativeY : 'skybox_ny.png',
positiveZ : 'skybox_pz.png',
negativeZ : 'skybox_nz.png'
}
});
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Types
Functions
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Returns true if this object was destroyed; otherwise, false.
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Called when Viewer or CesiumWidget render the scene to get the draw commands needed to render this primitive.