ConstructorOptions
Properties
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The name of the attribute to visualize.
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Optional GLSL fragment shader source to override the default fragment shader.
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The GLSL datatype of the attribute. Supported datatypes are float
, vec2
, vec3
, and vec4
. Default value - 'vec3'
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Boolean that determines whether this attribute is a per-instance geometry attribute. Default value - false
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Optional render state to override the default render state.
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Optional GLSL vertex shader source to override the default vertex shader.