getSourceValueStringComponent

external fun getSourceValueStringComponent(classProperty: MetadataClassProperty, metadataProperty: Any, componentName: String): String(source)

Creates a shader statement that returns the value of the specified component of the given property, normalized to the range 0, 1.

Return

The string

Parameters

classProperty

The class property

metadataProperty

The metadata property, either a PropertyTextureProperty or a PropertyAttributeProperty

componentName

The name, in "x", "y", "z", "w"

See also