Plane
A plane in Hessian Normal Form defined by
ax + by + cz + d = 0Content copied to clipboard
where (a, b, c) is the plane's normal, d is the signed distance to the plane, and (x, y, z) is any point on the plane.
// The plane x=0
const plane = new Plane(Cartesian3.UNIT_X, 0.0);Content copied to clipboard
See also
Properties
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The shortest distance from the origin to the plane. The sign of distance determines which side of the plane the origin is on. If distance is positive, the origin is in the half-space in the direction of the normal; if negative, the origin is in the half-space opposite to the normal; if zero, the plane passes through the origin.
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The plane's normal (normalized).