Plane
A plane in Hessian Normal Form defined by
ax + by + cz + d = 0
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where (a, b, c) is the plane's normal
, d is the signed distance
to the plane, and (x, y, z) is any point on the plane.
// The plane x=0
const plane = new Plane(Cartesian3.UNIT_X, 0.0);
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See also
Properties
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The shortest distance from the origin to the plane. The sign of distance
determines which side of the plane the origin is on. If distance
is positive, the origin is in the half-space in the direction of the normal; if negative, the origin is in the half-space opposite to the normal; if zero, the plane passes through the origin.
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The plane's normal (normalized).