DynamicsCompressorNode
The DynamicsCompressorNode
interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once.
Properties
The attack
property of the DynamicsCompressorNode interface is a k-rate AudioParam representing the amount of time, in seconds, required to reduce the gain by 10 dB.
The channelCount
property of the AudioNode interface represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.
The channelCountMode
property of the AudioNode interface represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
The channelInterpretation
property of the AudioNode interface represents an enumerated value describing how input channels are mapped to output channels when the number of inputs/outputs is different.
The read-only context
property of the the node is participating in.
The knee
property of the DynamicsCompressorNode interface is a k-rate AudioParam containing a decibel value representing the range above the threshold where the curve smoothly transitions to the compressed portion.
The numberOfInputs
property of the AudioNode interface returns the number of inputs feeding the node.
The numberOfOutputs
property of the AudioNode interface returns the number of outputs coming out of the node.
The ratio
property of the DynamicsCompressorNode interface Is a k-rate AudioParam representing the amount of change, in dB, needed in the input for a 1 dB change in the output.
The release
property of the DynamicsCompressorNode interface Is a k-rate AudioParam representing the amount of time, in seconds, required to increase the gain by 10 dB.
The threshold
property of the DynamicsCompressorNode interface is a k-rate AudioParam representing the decibel value above which the compression will start taking effect.
Functions
The connect()
method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either another AudioNode
(thereby directing the sound data to the specified node) or an change the value of that parameter over time.
The disconnect()
method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.