connect

fun connect(destinationNode: AudioNode, output: Int = definedExternally, input: Int = definedExternally): AudioNode(source)

The connect() method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either another AudioNode (thereby directing the sound data to the specified node) or an change the value of that parameter over time.

MDN Reference


fun connect(destinationParam: AudioParam, output: Int = definedExternally)(source)