SVGAttributes

Properties

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abstract var accentHeight: Double?
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abstract var accumulate: Accumulate?
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abstract var additive: Additive?
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abstract var allowReorder: AllowReorder?
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abstract var alphabetic: Double?
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abstract var amplitude: Double?
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abstract var arabicForm: ArabicForm?
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Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.

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abstract var ariaAtomic: Boolean?

Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.

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Indicates whether inputting text could trigger display of one or more predictions of the user's intended value for an input and specifies how predictions would be presented if they are made.

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abstract var ariaBrailleLabel: String?

Defines a string value that labels the current element, which is intended to be converted into Braille.

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Defines a human-readable, author-localized abbreviated description for the role of an element, which is intended to be converted into Braille.

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abstract var ariaBusy: Boolean?
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abstract var ariaChecked: AriaChecked?

Indicates the current "checked" state of checkboxes, radio buttons, and other widgets.

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abstract var ariaColCount: Int?

Defines the total number of columns in a table, grid, or treegrid.

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abstract var ariaColIndex: Int?

Defines an element's column index or position with respect to the total number of columns within a table, grid, or treegrid.

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abstract var ariaColIndexText: String?

Defines a human readable text alternative of aria-colindex.

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abstract var ariaColSpan: Int?

Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid.

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abstract var ariaControls: String?

Identifies the element (or elements) whose contents or presence are controlled by the current element.

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abstract var ariaCurrent: AriaCurrent?

Indicates the element that represents the current item within a container or set of related elements.

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abstract var ariaDescribedBy: String?

Identifies the element (or elements) that describes the object.

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abstract var ariaDescription: String?

Defines a string value that describes or annotates the current element.

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abstract var ariaDetails: String?

Identifies the element that provides a detailed, extended description for the object.

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abstract var ariaDisabled: Boolean?

Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable.

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Indicates what functions can be performed when a dragged object is released on the drop target.

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abstract var ariaErrorMessage: String?

Identifies the element that provides an error message for the object.

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abstract var ariaExpanded: Boolean?

Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.

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abstract var ariaFlowTo: String?

Identifies the next element (or elements) in an alternate reading order of content which, at the user's discretion, allows assistive technology to override the general default of reading in document source order.

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abstract var ariaGrabbed: Boolean?

Indicates an element's "grabbed" state in a drag-and-drop operation.

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abstract var ariaHasPopup: AriaHasPopup?

Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.

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abstract var ariaHidden: Boolean?

Indicates whether the element is exposed to an accessibility API.

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abstract var ariaInvalid: AriaInvalid?

Indicates the entered value does not conform to the format expected by the application.

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abstract var ariaKeyShortcuts: String?

Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.

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abstract var ariaLabel: String?

Defines a string value that labels the current element.

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abstract var ariaLabelledBy: String?

Identifies the element (or elements) that labels the current element.

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abstract var ariaLevel: Int?

Defines the hierarchical level of an element within a structure.

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abstract var ariaLive: AriaLive?

Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.

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abstract var ariaModal: Boolean?

Indicates whether an element is modal when displayed.

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abstract var ariaMultiline: Boolean?

Indicates whether a text box accepts multiple lines of input or only a single line.

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Indicates that the user may select more than one item from the current selectable descendants.

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Indicates whether the element's orientation is horizontal, vertical, or unknown/ambiguous.

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abstract var ariaOwns: String?

Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship.

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abstract var ariaPlaceholder: String?

Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.

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abstract var ariaPosInSet: Int?

Defines an element's number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

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abstract var ariaPressed: AriaPressed?

Indicates the current "pressed" state of toggle buttons.

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abstract var ariaReadOnly: Boolean?

Indicates that the element is not editable, but is otherwise operable.

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abstract var ariaRelevant: AriaRelevant?

Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified.

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abstract var ariaRequired: Boolean?

Indicates that user input is required on the element before a form may be submitted.

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Defines a human-readable, author-localized description for the role of an element.

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abstract var ariaRowCount: Int?

Defines the total number of rows in a table, grid, or treegrid.

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abstract var ariaRowIndex: Int?

Defines an element's row index or position with respect to the total number of rows within a table, grid, or treegrid.

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abstract var ariaRowIndexText: String?

Defines a human readable text alternative of aria-rowindex.

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abstract var ariaRowSpan: Int?

Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid.

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abstract var ariaSelected: Boolean?

Indicates the current "selected" state of various widgets.

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abstract var ariaSetSize: Int?

Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

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abstract var ariaSort: AriaSort?

Indicates if items in a table or grid are sorted in ascending or descending order.

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abstract var ariaValueMax: Double?

Defines the maximum allowed value for a range widget.

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abstract var ariaValueMin: Double?

Defines the minimum allowed value for a range widget.

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abstract var ariaValueNow: Double?

Defines the current value for a range widget.

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abstract var ariaValueText: String?

Defines the human readable text alternative of aria-valuenow for a range widget.

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abstract var ascent: Double?
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abstract var attributeName: String?
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abstract var attributeType: String?
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abstract var autoReverse: Boolean?
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abstract var azimuth: Double?
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abstract var baseFrequency: Double?
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abstract var baselineShift: String?
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abstract var baseProfile: String?
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abstract var bbox: String?
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abstract var begin: String?
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abstract var bias: Double?
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abstract var by: Double?
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abstract var calcMode: String?
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abstract var capHeight: Double?
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abstract var children: ReactNode?
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abstract var className: ClassName?
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abstract var clip: String?
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abstract var clipPath: String?
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abstract var clipPathUnits: String?
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abstract var clipRule: String?
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abstract var color: String?
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abstract var colorInterpolation: String?
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abstract var colorProfile: String?
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abstract var colorRendering: String?
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abstract var contentScriptType: String?
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abstract var contentStyleType: String?
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abstract var crossOrigin: CrossOrigin?
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abstract var cursor: String?
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abstract var cx: Double?
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abstract var cy: Double?
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abstract var d: String?
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abstract var decelerate: String?
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abstract var descent: Double?
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abstract var diffuseConstant: Double?
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abstract var direction: String?
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abstract var display: String?
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abstract var divisor: Double?
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abstract var dominantBaseline: String?
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abstract var dur: String?
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abstract var dx: Double?
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abstract var dy: Double?
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abstract var edgeMode: String?
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abstract var elevation: Double?
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abstract var enableBackground: String?
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abstract var end: String?
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abstract var exponent: Double?
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abstract var fill: String?
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abstract var fillOpacity: String?
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abstract var fillRule: FillRule?
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abstract var filter: String?
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abstract var filterRes: Double?
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abstract var filterUnits: String?
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abstract var floodColor: String?
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abstract var floodOpacity: String?
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abstract var focusable: Any?
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abstract var fontFamily: String?
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abstract var fontSize: Double?
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abstract var fontSizeAdjust: String?
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abstract var fontStretch: String?
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abstract var fontStyle: String?
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abstract var fontVariant: String?
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abstract var fontWeight: String?
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abstract var format: String?
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abstract var fr: String?
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abstract var from: String?
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abstract var fx: Double?
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abstract var fy: Double?
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abstract var g1: String?
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abstract var g2: String?
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abstract var glyphName: String?
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abstract var glyphRef: String?
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abstract var gradientTransform: String?
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abstract var gradientUnits: String?
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abstract var hanging: Double?
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abstract var height: Double?
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abstract var horizAdvX: Double?
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abstract var horizOriginX: Double?
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abstract var href: String?
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abstract var id: String?
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abstract var ideographic: Double?
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abstract var imageRendering: String?
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abstract var in: String?
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abstract var in2: String?
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abstract var intercept: Double?
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abstract var k: Double?
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abstract var k1: Double?
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abstract var k2: Double?
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abstract var k3: Double?
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abstract var k4: Double?
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abstract var kernelMatrix: String?
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abstract var kernelUnitLength: String?
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abstract var kerning: String?
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abstract var key: Key?
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abstract var keyPoints: String?
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abstract var keySplines: String?
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abstract var keyTimes: String?
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abstract var lang: String?
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abstract var lengthAdjust: String?
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abstract var letterSpacing: String?
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abstract var lightingColor: String?
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abstract var limitingConeAngle: Double?
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abstract var local: String?
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abstract var markerEnd: String?
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abstract var markerHeight: Double?
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abstract var markerMid: String?
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abstract var markerStart: String?
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abstract var markerUnits: String?
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abstract var markerWidth: Double?
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abstract var mask: String?
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abstract var maskContentUnits: String?
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abstract var maskUnits: String?
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abstract var mathematical: Double?
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abstract var max: Double?
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abstract var media: String?
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abstract var method: String?
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abstract var min: Double?
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abstract var mode: String?
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abstract var name: String?
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abstract var numOctaves: Int?
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abstract var offset: String?
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abstract var onAbort: ReactEventHandler<T>?
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abstract var onBlur: FocusEventHandler<T>?
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abstract var onCanPlay: ReactEventHandler<T>?
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abstract var onClick: MouseEventHandler<T>?
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abstract var onCut: ClipboardEventHandler<T>?
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abstract var onDrag: DragEventHandler<T>?
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abstract var onDragEnd: DragEventHandler<T>?
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abstract var onDragExit: DragEventHandler<T>?
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abstract var onDragOver: DragEventHandler<T>?
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abstract var onDrop: DragEventHandler<T>?
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abstract var onEmptied: ReactEventHandler<T>?
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abstract var onEnded: ReactEventHandler<T>?
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abstract var onError: ReactEventHandler<T>?
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abstract var onFocus: FocusEventHandler<T>?
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abstract var onInput: FormEventHandler<T>?
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abstract var onInvalid: FormEventHandler<T>?
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abstract var onLoad: ReactEventHandler<T>?
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abstract var onMouseUp: MouseEventHandler<T>?
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abstract var onPause: ReactEventHandler<T>?
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abstract var onPlay: ReactEventHandler<T>?
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abstract var onPlaying: ReactEventHandler<T>?
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abstract var onReset: FormEventHandler<T>?
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abstract var onResize: ReactEventHandler<T>?
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abstract var onScroll: UIEventHandler<T>?
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abstract var onSeeked: ReactEventHandler<T>?
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abstract var onSeeking: ReactEventHandler<T>?
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abstract var onSelect: ReactEventHandler<T>?
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abstract var onStalled: ReactEventHandler<T>?
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abstract var onSubmit: FormEventHandler<T>?
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abstract var onSuspend: ReactEventHandler<T>?
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abstract var onWaiting: ReactEventHandler<T>?
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abstract var onWheel: WheelEventHandler<T>?
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abstract var opacity: Double?
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abstract var operator: String?
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abstract var order: Int?
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abstract var orient: String?
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abstract var orientation: String?
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abstract var origin: String?
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abstract var overflow: String?
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abstract var overlinePosition: Double?
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abstract var overlineThickness: Double?
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abstract var paintOrder: String?
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abstract var panose1: String?
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abstract var path: String?
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abstract var pathLength: Double?
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abstract var patternTransform: String?
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abstract var patternUnits: String?
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abstract var pointerEvents: String?
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abstract var points: String?
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abstract var pointsAtX: Double?
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abstract var pointsAtY: Double?
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abstract var pointsAtZ: Double?
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abstract var preserveAlpha: Boolean?
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abstract var primitiveUnits: String?
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abstract var r: Double?
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abstract var radius: Double?
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abstract var ref: Ref<T>?
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abstract var refX: Double?
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abstract var refY: Double?
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abstract var renderingIntent: Int?
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abstract var repeatCount: Double?
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abstract var repeatDur: String?
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abstract var requiredExtensions: String?
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abstract var requiredFeatures: String?
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abstract var restart: String?
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abstract var result: String?
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abstract var role: AriaRole?
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abstract var rotate: String?
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abstract var rx: Double?
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abstract var ry: Double?
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abstract var scale: Double?
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abstract var seed: Int?
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abstract var shapeRendering: String?
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abstract var slope: Double?
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abstract var spacing: String?
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abstract var specularConstant: Double?
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abstract var specularExponent: Double?
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abstract var speed: String?
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abstract var spreadMethod: String?
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abstract var startOffset: String?
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abstract var stdDeviation: String?
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abstract var stemh: Double?
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abstract var stemv: Double?
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abstract var stitchTiles: String?
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abstract var stopColor: String?
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abstract var stopOpacity: Double?
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abstract var string: String?
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abstract var stroke: String?
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abstract var strokeDasharray: Any?
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abstract var strokeDashoffset: Any?
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abstract var strokeMiterlimit: Double?
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abstract var strokeOpacity: String?
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abstract var strokeWidth: Double?
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abstract override var style: CSSProperties?
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abstract var surfaceScale: Double?
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abstract var systemLanguage: String?
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abstract var tabIndex: Int?
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abstract var tableValues: String?
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abstract var target: WindowTarget?
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abstract var targetX: Double?
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abstract var targetY: Double?
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abstract var textAnchor: String?
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abstract var textDecoration: String?
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abstract var textLength: String?
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abstract var textRendering: String?
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abstract var to: String?
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abstract var transform: String?
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abstract var type: String?
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abstract var u1: String?
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abstract var u2: String?
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abstract var underlinePosition: Double?
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abstract var underlineThickness: Double?
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abstract var unicode: String?
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abstract var unicodeBidi: String?
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abstract var unicodeRange: String?
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abstract var unitsPerEm: Double?
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abstract var vAlphabetic: Double?
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abstract var values: String?
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abstract var vectorEffect: String?
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abstract var version: String?
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abstract var vertAdvY: Double?
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abstract var vertOriginX: Double?
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abstract var vertOriginY: Double?
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abstract var vHanging: Double?
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abstract var vIdeographic: Double?
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abstract var viewBox: String?
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abstract var viewTarget: String?
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abstract var visibility: String?
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abstract var vMathematical: Double?
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abstract var width: Double?
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abstract var widths: String?
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abstract var wordSpacing: String?
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abstract var writingMode: String?
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abstract var x: Double?
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abstract var x1: Double?
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abstract var x2: Double?
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abstract var xChannelSelector: String?
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abstract var xHeight: Double?
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abstract var xlinkActuate: String?
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abstract var xlinkArcrole: String?
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abstract var xlinkHref: String?
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abstract var xlinkRole: String?
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abstract var xlinkShow: String?
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abstract var xlinkTitle: String?
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abstract var xlinkType: String?
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abstract var xmlBase: String?
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abstract var xmlLang: String?
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abstract var xmlns: String?
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abstract var xmlnsXlink: String?
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abstract var xmlSpace: String?
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abstract var y: Double?
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abstract var y1: Double?
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abstract var y2: Double?
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abstract var yChannelSelector: String?
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abstract var z: Double?
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abstract var zoomAndPan: String?

Functions

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open inline fun <P : Props> child(type: ElementType<P>, props: P)
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open inline operator fun <P : Props> ElementType<P>.invoke()
open inline operator fun <P : Props> ElementType<P>.invoke(noinline block: P.() -> Unit)
open inline operator fun <T> Provider<T>.invoke(value: T, noinline block: ChildrenBuilder.() -> Unit)
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open inline operator fun Char.unaryPlus()
open inline operator fun String?.unaryPlus()
open inline operator fun ReactNode?.unaryPlus()
open inline operator fun Props?.unaryPlus()