WebSocket
The WebSocket object provides the API for creating and managing a WebSocket connection to a server, as well as for sending and receiving data on the connection.
Constructors
Properties
The WebSocket.binaryType property controls the type of binary data being received over the WebSocket connection.
The WebSocket.bufferedAmount read-only property returns the number of bytes of data that have been queued using calls to send() but not yet transmitted to the network. This value resets to zero once all queued data has been sent. This value does not reset to zero when the connection is closed; if you keep calling send(), this will continue to climb.
The WebSocket.extensions read-only property returns the extensions selected by the server. This is currently only the empty string or a list of extensions as negotiated by the connection.
The WebSocket.readyState read-only property returns the current state of the WebSocket connection.
Functions
The addEventListener() method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.
The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order.
The removeEventListener() method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener() from the target.
The WebSocket.send() method enqueues the specified data to be transmitted to the server over the WebSocket connection, increasing the value of bufferedAmount by the number of bytes needed to contain the data. If the data can't be sent (for example, because it needs to be buffered but the buffer is full), the socket is closed automatically. The browser will throw an exception if you call send() when the connection is in the CONNECTING state. If you call send() when the connection is in the CLOSING or CLOSED states, the browser will silently discard the data.