Http2Server

sealed external interface Http2Server : Server, HTTP2ServerCommon(source)

Properties

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Indicates whether or not the server is listening for connections.

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Set this property to reject connections when the server's connection count gets high.

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Functions

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abstract fun addListener(event: Symbol, listener: Function<Unit>)

abstract override fun addListener(event: String, listener: Function<Unit>)

events.EventEmitter

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fun address(): Any?

Returns the bound address, the address family name, and port of the server as reported by the operating system if listening on an IP socket (useful to find which port was assigned when getting an OS-assigned address):{ port: 12346, family: 'IPv4', address: '127.0.0.1' }.

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fun close(callback: (JsError?) -> Unit = definedExternally)

Stops the server from accepting new connections and keeps existing connections. This function is asynchronous, the server is finally closed when all connections are ended and the server emits a 'close' event. The optional callback will be called once the 'close' event occurs. Unlike that event, it will be called with an Error as its only argument if the server was not open when it was closed.

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abstract override fun emit(event: Symbol, vararg args: Any?): Boolean
abstract override fun emit(event: String, vararg args: Any?): Boolean
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Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

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fun getConnections(cb: (JsError?, count: Double) -> Unit)

Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.

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Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to {@link defaultMaxListeners}.

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fun listen(handle: Any?, listeningListener: () -> Unit = definedExternally)
fun listen(port: Number = definedExternally, listeningListener: () -> Unit = definedExternally)
fun listen(path: String, listeningListener: () -> Unit = definedExternally)
fun listen(options: ListenOptions, listeningListener: () -> Unit = definedExternally)
fun listen(handle: Any?, backlog: Number = definedExternally, listeningListener: () -> Unit = definedExternally)
fun listen(port: Number = definedExternally, backlog: Number = definedExternally, listeningListener: () -> Unit = definedExternally)
fun listen(port: Number = definedExternally, hostname: String = definedExternally, listeningListener: () -> Unit = definedExternally)
fun listen(path: String, backlog: Number = definedExternally, listeningListener: () -> Unit = definedExternally)

fun listen(port: Number = definedExternally, hostname: String = definedExternally, backlog: Number = definedExternally, listeningListener: () -> Unit = definedExternally)

Start a server listening for connections. A net.Server can be a TCP or an IPC server depending on what it listens to.

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abstract fun on(event: Symbol, listener: Function<Unit>)
abstract override fun on(event: String, listener: Function<Unit>)
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abstract fun once(event: Symbol, listener: Function<Unit>)
abstract override fun once(event: String, listener: Function<Unit>)
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abstract fun prependListener(event: Symbol, listener: Function<Unit>)
abstract override fun prependListener(event: String, listener: Function<Unit>)
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abstract fun prependOnceListener(event: Symbol, listener: Function<Unit>)
abstract override fun prependOnceListener(event: String, listener: Function<Unit>)
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fun ref()

Opposite of unref(), calling ref() on a previously unrefed server will not let the program exit if it's the only server left (the default behavior). If the server is refed calling ref() again will have no effect.

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By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

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abstract fun setTimeout(msec: Number = definedExternally, callback: () -> Unit = definedExternally)
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fun unref()

Calling unref() on a server will allow the program to exit if this is the only active server in the event system. If the server is already unrefed callingunref() again will have no effect.

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abstract fun updateSettings(settings: Settings)

Throws ERR_HTTP2_INVALID_SETTING_VALUE for invalid settings values. Throws ERR_INVALID_ARG_TYPE for invalid settings argument.