Properties
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The default heading/pitch/range that is used when the camera flies to a location that contains a bounding sphere.
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A scalar to multiply to the camera position and add it back after setting the camera to view the rectangle. A value of zero means the camera will view the entire Camera.DEFAULT_VIEW_RECTANGLE, a value greater than zero will move it further away from the extent, and a value less than zero will move it close to the extent.
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The default rectangle the camera will view on creation.