GamepadEvent

The GamepadEvent interface of the Gamepad API contains references to gamepads connected to the system, which is what the gamepad events Window.gamepadconnected_event and Window.gamepaddisconnected_event are fired in response to.

MDN Reference

Constructors

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constructor(type: EventType<GamepadEvent>, init: GamepadEventInit)

Types

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object Companion

Properties

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The GamepadEvent.gamepad property of the GamepadEvent interface returns a Gamepad object, providing access to the associated gamepad data for fired A Gamepad object.

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open override val type: EventType<GamepadEvent>

Functions

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open override fun asInit(): GamepadEventInit
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