GPUDevice

Available only in secure contexts.

MDN Reference

Properties

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Functions

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fun createSampler(descriptor: GPUSamplerDescriptor = definedExternally): GPUSampler
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The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order.

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fun <T : Event> when(type: EventType<T>, options: ObservableEventListenerOptions? = definedExternally): Observable<T>