GPUDevice
Available only in secure contexts.
Properties
Functions
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fun createCommandEncoder(descriptor: GPUCommandEncoderDescriptor = definedExternally): GPUCommandEncoder
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inline suspend fun GPUDevice.createComputePipeline(descriptor: GPUComputePipelineDescriptor): GPUComputePipeline
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inline suspend fun GPUDevice.createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline
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The dispatchEvent()
method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order.
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fun <T : Event> when(type: EventType<T>, options: ObservableEventListenerOptions? = definedExternally): Observable<T>