createComputePipeline
inline suspend fun GPUDevice.createComputePipeline(descriptor: GPUComputePipelineDescriptor): GPUComputePipeline(source)
The createComputePipelineAsync() method of the GPUDevice interface returns a Promise that fulfills with a GPUComputePipeline, which can control the compute shader stage and be used in a GPUComputePassEncoder, once the pipeline can be used without any stalling.