GamepadButton

open class GamepadButton(source)

The GamepadButton interface defines an individual button of a gamepad or other controller, allowing access to the current state of different types of buttons available on the control device.

MDN Reference

Properties

Link copied to clipboard

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

Link copied to clipboard

The touched property of the GamepadButton interface returns a boolean indicating whether a button capable of detecting touch is currently touched (true) or not touched (false).

Link copied to clipboard

The GamepadButton.value property of the GamepadButton interface returns a double value used to represent the current state of analog buttons on many modern gamepads, such as the triggers.