addHandler

fun <E : Event, C : EventTarget, T : EventTarget> EventInstance<E, C, T>.addHandler(    handler: EventHandler<E, C, T>,     options: AddEventListenerOptions? = undefined): () -> Unit(source)
fun <E : Event, C : EventTarget, T : EventTarget, D : E, HasTargets<C, T>> EventInstance<E, C, T>.addHandler(handler: (D) -> Unit): () -> Unit(source)
fun <E : Event, C : EventTarget, T : EventTarget, D : E, HasTargets<C, T>> EventInstance<E, C, T>.addHandler(    options: AddEventListenerOptions?,     handler: (D) -> Unit): () -> Unit(source)