MessagePort

The MessagePort interface of the Channel Messaging API represents one of the two ports of a MessageChannel, allowing messages to be sent from one port and listening out for them arriving at the other.

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Functions

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fun <E : Event> EventTargetLike.addEventListener(type: EventType<E>, handler: (E) -> Unit, options: AddEventListenerOptions? = undefined)

The addEventListener() method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.

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open override fun close()

The close() method of the MessagePort interface disconnects the port, so it is no longer active.

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open fun dispatchEvent(event: Event): Boolean

The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order.

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fun postMessage(message: String, transfer: ReadonlyArray<Transferable>)
fun postMessage(message: String, options: StructuredSerializeOptions = definedExternally)
fun postMessage(message: JsAny?, options: StructuredSerializeOptions = definedExternally)

fun postMessage(message: JsAny?, transfer: ReadonlyArray<Transferable>)

The postMessage() method of the MessagePort interface sends a message from the port, and optionally, transfers ownership of objects to other browsing contexts.

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fun <E : Event> EventTargetLike.removeEventListener(type: EventType<E>, handler: (E) -> Unit, options: EventListenerOptions? = undefined)

The removeEventListener() method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener() from the target.

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fun start()

The start() method of the MessagePort interface starts the sending of messages queued on the port.

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fun <T : Event> when(type: EventType<T>, options: ObservableEventListenerOptions? = definedExternally): Observable<T>