OffscreenCanvasRenderingContext2D
open class OffscreenCanvasRenderingContext2D : CanvasCompositing, CanvasDrawImage, CanvasDrawPath, CanvasFillStrokeStyles, CanvasFilters, CanvasImageData, CanvasImageSmoothing, CanvasPath, CanvasPathDrawingStyles, CanvasRect, CanvasShadowStyles, CanvasState, CanvasText, CanvasTextDrawingStyles, CanvasTransform, OffscreenRenderingContext(source)
The OffscreenCanvasRenderingContext2D interface is a CanvasRenderingContext2D rendering context for drawing to the bitmap of an OffscreenCanvas object. It is similar to the CanvasRenderingContext2D object, with the following differences:
Properties
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Functions
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open external fun createImageData(sw: Int, sh: Int, settings: ImageDataSettings = definedExternally): ImageData
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open external fun createLinearGradient(x0: Double, y0: Double, x1: Double, y1: Double): CanvasGradient
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open external fun createRadialGradient(x0: Double, y0: Double, r0: Double, x1: Double, y1: Double, r1: Double): CanvasGradient
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open external fun getImageData(sx: Int, sy: Int, sw: Int, sh: Int, settings: ImageDataSettings = definedExternally): ImageData
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open external fun isPointInPath(x: Double, y: Double, fillRule: CanvasFillRule = definedExternally): Boolean
open external fun isPointInPath(path: Path2D, x: Double, y: Double, fillRule: CanvasFillRule = definedExternally): Boolean
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open external fun strokeText(text: String, x: Double, y: Double, maxWidth: Double = definedExternally)
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