drawImage

open external fun drawImage(image: CanvasImageSource, dx: Double, dy: Double)(source)

MDN Reference


open external fun drawImage(image: CanvasImageSource, dx: Double, dy: Double, dw: Double, dh: Double)(source)
open external fun drawImage(image: CanvasImageSource, sx: Double, sy: Double, sw: Double, sh: Double, dx: Double, dy: Double, dw: Double, dh: Double)(source)