Transforms

Constructors

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constructor()

Types

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object Companion

Functions

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fun Transforms.add(name: String, vararg args: Any)
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fun clear()
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fun Transforms.matrix(a: Number, b: Number, c: Number, d: Number, tx: Number, ty: Number)
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fun Transforms.matrix3d(a1: Number, b1: Number, c1: Number, d1: Number, a2: Number, b2: Number, c2: Number, d2: Number, a3: Number, b3: Number, c3: Number, d3: Number, a4: Number, b4: Number, c4: Number, d4: Number)
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operator fun plusAssign(item: Transform)
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fun Transforms.skew(ax: Angle, ay: Angle = 0.deg)
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open override fun toString(): String
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