Package-level declarations
Types
Link copied to clipboard
data class Animation(val name: String, val duration: Time = 0.s, val timing: Timing = Timing.ease, val delay: Time = 0.s, val iterationCount: IterationCount = 1.times, val direction: AnimationDirection = AnimationDirection.normal, val fillMode: FillMode = FillMode.none, val playState: PlayState = PlayState.running) : CssValue
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open class BoxShadow(color: Color = Color.currentColor, offsetX: LinearDimension = 0.px, offsetY: LinearDimension = 0.px, blurRadius: LinearDimension = 0.px, spreadRadius: LinearDimension = 0.px) : CssValue
Link copied to clipboard
data class BoxShadowInset(val color: Color = Color.currentColor, val offsetX: LinearDimension = 0.px, val offsetY: LinearDimension = 0.px, val blurRadius: LinearDimension = 0.px, val spreadRadius: LinearDimension = 0.px) : BoxShadow
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
class LinearGradientBuilder
Link copied to clipboard
Link copied to clipboard
class RadialGradientBuilder
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
class TextDecoration(lines: Set<TextDecorationLine>, val style: TextDecorationStyle? = null, val color: Color? = null)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open class TextShadow(color: Color = Color.currentColor, offsetX: LinearDimension = 0.px, offsetY: LinearDimension = 0.px, blurRadius: LinearDimension = 0.px, spreadRadius: LinearDimension = 0.px) : CssValue
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun linearGradient(angle: Angle, repeat: Boolean = false, init: LinearGradientBuilder.() -> Unit): Image
fun linearGradient(sideOrCorner: GradientSideOrCorner, repeat: Boolean = false, init: LinearGradientBuilder.() -> Unit): Image
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard