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external fun createSocket(options: SocketOptions, callback: (msg: Buffer<*>, rinfo: RemoteInfo) -> Unit = definedExternally): Socket
external fun createSocket(type: SocketType, callback: (msg: Buffer<*>, rinfo: RemoteInfo) -> Unit = definedExternally): Socket
Creates a dgram.Socket object. Once the socket is created, calling socket.bind() will instruct the socket to begin listening for datagram messages. When address and port are not passed to socket.bind() the method will bind the socket to the "all interfaces" address on a random port (it does the right thing for both udp4 and udp6 sockets). The bound address and port can be retrieved using socket.address().address and socket.address().port.