WebGLRenderingContextBase
Inheritors
Properties
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open external fun blendFuncSeparate(srcRGB: GLenum, dstRGB: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open external fun framebufferRenderbuffer(target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: WebGLRenderbuffer?)
Link copied to clipboard
open external fun framebufferTexture2D(target: GLenum, attachment: GLenum, textarget: GLenum, texture: WebGLTexture?, level: GLint)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun <T : EXT_color_buffer_half_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : EXT_texture_compression_bptc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : EXT_texture_compression_rgtc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : EXT_texture_filter_anisotropic> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : KHR_parallel_shader_compile> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : OES_standard_derivatives> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : OES_texture_float_linear> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : OES_texture_half_float_linear> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : OES_vertex_array_object> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_color_buffer_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_astc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_etc1> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_etc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_pvrtc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_s3tc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_compressed_texture_s3tc_srgb> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
fun <T : WEBGL_debug_renderer_info> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T
Link copied to clipboard
inline fun <T : ANGLE_instanced_arrays> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_blend_minmax> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_color_buffer_float> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_color_buffer_half_float> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_float_blend> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_frag_depth> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_shader_texture_lod> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_texture_compression_bptc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_texture_compression_rgtc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : EXT_texture_filter_anisotropic> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : KHR_parallel_shader_compile> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_element_index_uint> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_fbo_render_mipmap> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_standard_derivatives> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_texture_float> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_texture_float_linear> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_texture_half_float> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_texture_half_float_linear> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OES_vertex_array_object> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : OVR_multiview2> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_color_buffer_float> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_astc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_etc1> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_etc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_pvrtc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_s3tc> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_compressed_texture_s3tc_srgb> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_debug_renderer_info> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_debug_shaders> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_depth_texture> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_draw_buffers> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_lose_context> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
inline fun <T : WEBGL_multi_draw> WebGLRenderingContextBase.getExtensionOrNull(<unused var>: T? = null): T?
Link copied to clipboard
Link copied to clipboard
open external fun getFramebufferAttachmentParameter(target: GLenum, attachment: GLenum, pname: GLenum): JsAny?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open external fun getShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open external fun renderbufferStorage(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard