getExtension
fun <T : ANGLE_instanced_arrays> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_blend_minmax> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_color_buffer_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_color_buffer_half_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_float_blend> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_shader_texture_lod> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_texture_compression_bptc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_texture_compression_rgtc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : EXT_texture_filter_anisotropic> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : KHR_parallel_shader_compile> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_element_index_uint> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_fbo_render_mipmap> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_standard_derivatives> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_texture_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_texture_float_linear> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_texture_half_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_texture_half_float_linear> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : OES_vertex_array_object> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_color_buffer_float> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_astc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_etc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_etc1> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_pvrtc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_s3tc> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_compressed_texture_s3tc_srgb> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_debug_renderer_info> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_debug_shaders> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_depth_texture> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_draw_buffers> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_lose_context> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)
fun <T : WEBGL_multi_draw> WebGLRenderingContextBase.getExtension(<unused var>: T? = null): T(source)