OES_vertex_array_object

The OES_vertex_array_object extension is part of the WebGL API and provides vertex array objects (VAOs) which encapsulate vertex array states. These objects keep pointers to vertex data and provide names for different sets of vertex data.

MDN Reference

Properties

Link copied to clipboard

Functions

Link copied to clipboard
abstract fun bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES?)

The OES_vertex_array_object.bindVertexArrayOES() method of the WebGL API binds a passed WebGLVertexArrayObject object to the buffer.

Link copied to clipboard

The OES_vertex_array_object.createVertexArrayOES() method of the WebGL API creates and initializes a WebGLVertexArrayObject object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.

Link copied to clipboard

The OES_vertex_array_object.deleteVertexArrayOES() method of the WebGL API deletes a given WebGLVertexArrayObject object.

Link copied to clipboard

The OES_vertex_array_object.isVertexArrayOES() method of the WebGL API returns true if the passed object is a WebGLVertexArrayObject object.