ControllerHost
Creates an instance of a ControllerHost. Typically, a ControllerHost is created by the Scene constructor and accessed via Scene.controllerHost.
See also
Functions
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fun registerController(controller: Controller, element: HTMLElement, priority: Double? = definedExternally)
Registers a controller implementation with this host.
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Unregisters a controller implementation from this host.
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Invoked once per frame by the host scene. Updates all registered controllers in order of their priority.