connect
fun connect(port: Number, address: String = definedExternally, callback: () -> Unit = definedExternally)(source)
Associates the dgram.Socket
to a remote address and port. Every message sent by this handle is automatically sent to that destination. Also, the socket will only receive messages from that remote peer. Trying to call connect()
on an already connected socket will result in an ERR_SOCKET_DGRAM_IS_CONNECTED
exception. If address
is not provided, '127.0.0.1'
(for udp4
sockets) or '::1'
(for udp6
sockets) will be used by default. Once the connection is complete, a 'connect'
event is emitted and the optional callback
function is called. In case of failure, the callback
is called or, failing this, an 'error'
event is emitted.
Since
v12.0.0
Parameters
callback
Called when the connection is completed or on error.