addController
Adds a controller— an implementation of the Controller interface used to handle input events, camera animations, and other interactions— to the viewer's scene.
viewer.scene.screenSpaceCameraController.enableInputs = false;
viewer.scene.screenSpaceCameraController.enableCollisionDetection = false;
const tiltOrbitController = new ScreenSpaceTiltOrbitCameraController();
viewer.addController(tiltOrbitController);Content copied to clipboard
Parameters
controller
An implementation of the Controller interface.