addAvailableTileRange

fun addAvailableTileRange(level: Int, startX: Double, startY: Double, endX: Double, endY: Double)(source)

Marks a rectangular range of tiles in a particular level as being available. For best performance, add your ranges in order of increasing level.

Parameters

level

The level.

startX

The X coordinate of the first available tiles at the level.

startY

The Y coordinate of the first available tiles at the level.

endX

The X coordinate of the last available tiles at the level.

endY

The Y coordinate of the last available tiles at the level.

See also