computePlaneDistances
fun computePlaneDistances(box: OrientedBoundingBox, position: Cartesian3, direction: Cartesian3, result: Interval? = definedExternally): Interval(source)
The distances calculated by the vector from the center of the bounding box to position projected onto direction.
If you imagine the infinite number of planes with normal direction, this computes the smallest distance to the closest and farthest planes from position that intersect the bounding box.
Return
The nearest and farthest distances on the bounding box from position in direction.
Parameters
box
The bounding box to calculate the distance to.
position
The position to calculate the distance from.
direction
The direction from position.
result
A Interval to store the nearest and farthest distances.