addImageryProvider
fun addImageryProvider(imageryProvider: ImageryProvider, index: Int? = definedExternally): ImageryLayer(source)
Creates a new layer using the given ImageryProvider and adds it to the collection.
try {
const provider = await IonImageryProvider.fromAssetId(3812);
scene.imageryLayers.addImageryProvider(provider);
} catch (error) {
console.log(`There was an error creating the imagery layer. ${error}`)
}
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Return
The newly created layer.
Parameters
imageryProvider
the imagery provider to create a new layer for.
index
the index to add the layer at. If omitted, the layer will added on top of all existing layers.