rotationMatrixFromPositionVelocity
fun rotationMatrixFromPositionVelocity(position: Cartesian3, velocity: Cartesian3, ellipsoid: Ellipsoid? = definedExternally, result: Matrix3? = definedExternally): Matrix3(source)
Transform a position and velocity to a rotation matrix.
Return
The modified result parameter or a new Matrix3 instance if none was provided.
Parameters
position
The position to transform.
velocity
The velocity vector to transform.
ellipsoid
The ellipsoid whose fixed frame is used in the transformation. Default value - Ellipsoid.default
result
The object onto which to store the result.