LINEAR_MIPMAP_NEAREST
Selects the nearest mip level and applies linear sampling within that level.
Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.
Selects the nearest mip level and applies linear sampling within that level.
Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.