computeCullingVolume
fun computeCullingVolume(position: Cartesian3, direction: Cartesian3, up: Cartesian3): CullingVolume(source)
Creates a culling volume for this frustum.
// Check if a bounding volume intersects the frustum.
const cullingVolume = frustum.computeCullingVolume(cameraPosition, cameraDirection, cameraUp);
const intersect = cullingVolume.computeVisibility(boundingVolume);
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Return
A culling volume at the given position and orientation.
Parameters
position
The eye position.
direction
The view direction.
up
The up direction.