lambertDiffuseMultiplier
A multiplier to adjust terrain lambert lighting. This number is multiplied by the result of czm_getLambertDiffuse
in GlobeFS.glsl. This only takes effect when enableLighting
is true
.
A multiplier to adjust terrain lambert lighting. This number is multiplied by the result of czm_getLambertDiffuse
in GlobeFS.glsl. This only takes effect when enableLighting
is true
.